Garry's Mod

Garry's Mod

Five Nights at Treasure Island ENT's
C_L 17 Mar, 2015 @ 4:26pm
Plz fix this (can be impossible)
fix this glitch were they teleport when a prop is at you or you are looking out a window where they don`t teleport and jumpscare you or just add a script where if you look at a prop they can move or if they are at the prop and ur ducking
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Showing 1-12 of 12 comments
burger bing  [developer] 17 Mar, 2015 @ 6:05pm 
Could you please explain this a little bit more? I am a bit confused
Lycanrod X 17 Mar, 2015 @ 8:27pm 
They move even when you're seeing them through a window/prop. That's what he's trying to say
burger bing  [developer] 17 Mar, 2015 @ 9:06pm 
Originally posted by FF Firemario:
They move even when you're seeing them through a window/prop. That's what he's trying to say
Ah, I see now. For the window, that is out of my reach. Walls are the same as Windows, but each have different textures. One can be bricks, the other is a window, but they are the same so I cannot code it so if you look through glass, they don't move. Its either they cant move when looking through glass and walls, or they can move if you are looking at glass and walls. And for the prop, that is also out of my reach. Sorry, but thanks for your Support :ss13ok:
Z.W.E.I. 18 Mar, 2015 @ 11:47am 
I think these would be even cooler if they had a script. Like those from the actual Five Nights at Treasure Island game
C_L 18 Mar, 2015 @ 12:26pm 
if you look in a cam it is the same they move
C_L 18 Mar, 2015 @ 3:17pm 
Originally posted by QuentinDylanP:
Originally posted by FF Firemario:
They move even when you're seeing them through a window/prop. That's what he's trying to say
Ah, I see now. For the window, that is out of my reach. Walls are the same as Windows, but each have different textures. One can be bricks, the other is a window, but they are the same so I cannot code it so if you look through glass, they don't move. Its either they cant move when looking through glass and walls, or they can move if you are looking at glass and walls. And for the prop, that is also out of my reach. Sorry, but thanks for your Support :ss13ok:
if ur very good at scripting and good at gmod then you could do it or useing a guide
burger bing  [developer] 18 Mar, 2015 @ 3:34pm 
Originally posted by Super Ultra Boss Heavy:
Originally posted by QuentinDylanP:
Ah, I see now. For the window, that is out of my reach. Walls are the same as Windows, but each have different textures. One can be bricks, the other is a window, but they are the same so I cannot code it so if you look through glass, they don't move. Its either they cant move when looking through glass and walls, or they can move if you are looking at glass and walls. And for the prop, that is also out of my reach. Sorry, but thanks for your Support :ss13ok:
if ur very good at scripting and good at gmod then you could do it or useing a guide
You don't understand, that is something that is almost impossible to do. And there wouldn't be a guide for it. Its simpily the way Garry's Mod was made, not my addon.
Z.W.E.I. 18 Mar, 2015 @ 4:15pm 
Trust me Quentin. I know that there's no guide for adding a script for these entities, but I'm sure you'll manage it and they'll be just fine
C_L 27 Mar, 2015 @ 12:32pm 
Originally posted by QuentinDylanP:
Originally posted by FF Firemario:
They move even when you're seeing them through a window/prop. That's what he's trying to say
Ah, I see now. For the window, that is out of my reach. Walls are the same as Windows, but each have different textures. One can be bricks, the other is a window, but they are the same so I cannot code it so if you look through glass, they don't move. Its either they cant move when looking through glass and walls, or they can move if you are looking at glass and walls. And for the prop, that is also out of my reach. Sorry, but thanks for your Support :ss13ok:


Originally posted by QuentinDylanP:
Originally posted by Super Ultra Boss Heavy:
if ur very good at scripting and good at gmod then you could do it or useing a guide
You don't understand, that is something that is almost impossible to do. And there wouldn't be a guide for it. Its simpily the way Garry's Mod was made, not my addon.
kind of strange becuse someone made a mod for minecraft witch is the fnaf mod and they do the same thing quitein they copied it
Last edited by C_L; 8 Apr, 2015 @ 1:00pm
Hoovy Pooter™ 29 Mar, 2015 @ 5:41pm 
i dont get it
C_L 8 Apr, 2015 @ 1:02pm 
Originally posted by QuentinDylanP:
Originally posted by Super Ultra Boss Heavy:
if ur very good at scripting and good at gmod then you could do it or useing a guide
You don't understand, that is something that is almost impossible to do. And there wouldn't be a guide for it. Its simpily the way Garry's Mod was made, not my addon.
you don`t understand if you next to a prop they move
C_L 12 Apr, 2015 @ 1:18pm 
Originally posted by johnplayz123:
i dont get it


Originally posted by 0rockstar0:
I don't understand any of Boss Heavie's grammar and spelling
im saying if your at a prop or wall or window or dymanic/unbreakable prop they move
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