Cities: Skylines

Cities: Skylines

south of France House
heads up
just noticing this in debug logs that Im looking at since 1.07:
Loading custom asset South french house from 'Maison provençale' [CustomAssetMetaData, 79a07c2935599a9d4c8fbdd1687fd2cb, in package ''411525486' [C:\Program Files (x86)\SteamLibrary for SSD speeds\steamapps\workshop\content\255710\411525486\Maison provençale.crp]' (13315066, 2048)] [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unsupported format [Importers, Native - Internal] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) System.FormatException: Loading custom asset failed:['Maison provençale' [CustomAssetMetaData, 79a07c2935599a9d4c8fbdd1687fd2cb, in package ''411525486' [C:\Program Files (x86)\SteamLibrary for SSD speeds\steamapps\workshop\content\255710\411525486\Maison provençale.crp]' (13315066, 2048)]] Invalid DDS Image: failed to load [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Last edited by roberto tomás; 27 Mar, 2015 @ 10:47am
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salutolive  [developer] 27 Mar, 2015 @ 6:15pm 
Texture file is in PNG format. I saw that there is a bug on MAC or LINUX with png format on asset editor when LOD model is create. Fix was on the last canceled update. I'll try to upload a new version in jpg until wait new fix.
roberto tomás 27 Mar, 2015 @ 6:22pm 
salutolive I have windows 8.1 (you can tell by the file paths in that log!) were there no other assets because I know it is not a PNG error. also, this was on patch 1.07, not 1.06
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