Tabletop Simulator

Tabletop Simulator

WH40k - Dead bodies Pack [Models]
Module  [開發人員] 2015 年 3 月 24 日 上午 11:24
More packs for terrain?
Anybody interested for another packs like wreck vehicles, ruins, buildings, plants, jungle/desert/urban/snow etc?
最後修改者:Module; 2015 年 3 月 24 日 上午 11:24
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Desert Fox 2015 年 3 月 24 日 下午 6:25 
Ruins would be really cool, especially different boards to play on with climates!
Module  [開發人員] 2015 年 3 月 27 日 上午 11:24 
So, at this point it is necessary to find the optimal scale and add mesh colliders for all models. For example, test terrain without any models, export from part of Dawn of War map http://i.imgur.com/R9KmlPn.png
最後修改者:Module; 2015 年 3 月 27 日 上午 11:57
GalvanicChoir 2015 年 6 月 11 日 下午 9:46 
I'd love wecked vehicles, but ruins andd buildings would be better. the best thing though: More models
Module  [開發人員] 2015 年 6 月 12 日 上午 10:37 
Also the main problem is what DOW is using modular buildings with several walls, floors and even stairs. Sad, but in TTS we cant turn on coordinates X/Y/Z grid (or maybe near model name with numbers) or temporaly turn off/on model's Convex option to easily build and then save whole buildings. I can create buildings pack, but now needs to change values in text editor and save/load, save/load.. for even simple 4-wall building, or exported already whole building as single model but then quality of textures will be much worse.
最後修改者:Module; 2015 年 6 月 12 日 上午 10:44
Marius Evander 2021 年 3 月 31 日 上午 5:08 
Any chance of getting some dead Nid bugs ? <o
Prestidigitator 2022 年 6 月 14 日 下午 5:58 
引用自 Marius Evander
Any chance of getting some dead Nid bugs ? <o
this models are extracted from Dawn of War 1 this game dont have nids model
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