Team Fortress 2

Team Fortress 2

The Manncannon
Stats <3
This Is Just A Random Thought I Had Literally 3 Seconds Ago For Some Stats For This Beasty Gun
-Multi Shot (Shoots 2 Shots At The Same Time When Charged Over 25%
-Shots Do Piercing Damage To Engi Buildings Meaning It Can Still Damage The Engi But With Less Damage (I'd Say 25 Less Damage So 100 Damage Would Be 75 Headshots Would Be 125, But Remember This Is Just For When Shooting Through Engi Buildings)
-Shots Stop Movement On Walking Targets For A Second And Mid Air Targets Get Knockback (Counters M1 Pyro's And Flying Scouts)

Debuffs Would Be:
-Slower Movement (Possable The Same Speed As An Engi Carrying His Sentry)
- +20% Bullet Vulnrability
-Longer Reload (Not Too Long)
Or
-Less Bodyshot Damage

This Would Make Sniper A Much More Useful Class For The Team And Make It Much More Fun For The People Playing With The Weapon.
One Final Thing Could You Make The Shots Sound A Bit Nicer It Sounds A Bit Wierd In My Eyes... Well... To My Ears
Legutóbb szerkesztette: Sorrow; 2015. márc. 25., 17:48
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14/4 megjegyzés mutatása
Btw When I Say Piercing Damage I Mean It Still Damages The Sentry But Also Damages Anyone Behind It, Be It The Engi A Medic A Heavy Whatever
Well seems alright, but I'd prefer this be a reskin (or maybe a MVM Weapon)
The Thing Is Tho If Its A Re Skin People Just Wont Use It As Much
I Mean If You Make It DO Something Thats Really Useful Then It WIll Get Used Alot And I Can Be Sure To Say I'd Use It
One More Addition To The Piercing Shots Thing Just To Stop It Being Rlly Op I'd Say Make It Only Able To Go Through 3 Lvl 1 Buildings, 2 Level 2's And 1 And A Half Level 3'S
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14/4 megjegyzés mutatása
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