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I'm sure there is a way to fix this, because other metro and bus station assets dont need replacing after the game loads... please fix!! i really want to use this!
Simulation error: Object reference not set to an instance of an object
at TransportStationAI.IsIntercity () <0x0019f>
at TransportStationAI.AdjustMaintenanceCost (uint16,Building&,int) <0x00030>
at PlayerBuildingAI.SimulationStepActive (uint16,Building&,Building/Frame&) <0x001aa>
at CommonBuildingAI.SimulationStep (uint16,Building&,Building/Frame&) <0x00e6d>
at PlayerBuildingAI.SimulationStep (uint16,Building&,Building/Frame&) <0x0002f>
at DepotAI.SimulationStep (uint16,Building&,Building/Frame&) <0x0002a>
at TransportStationAI.SimulationStep (uint16,Building&,Building/Frame&) <0x002f8>
at BuildingAI.SimulationStep (uint16,Building&) <0x00060>
at (wrapper dynamic-method) CommonBuildingAI.SimulationStep_Patch1 (object,uint16,Building&) <0x00055>
at BuildingManager.SimulationStepImpl (int) <0x00675>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at BuildingManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Error disappears aber unsubscribing this asset.