Team Fortress 2

Team Fortress 2

Wasteland Waistcoat
Background Models?
In the background of the first screenshot there is a broken car and barbwire.

Where could we aquire these models? Are they even models?
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Showing 1-9 of 9 comments
Makspoter 3 Apr, 2015 @ 11:49pm 
it's very interesting
The Unlucky Medic 4 Apr, 2015 @ 10:17am 
Yeah. They'd be quite useful. I think the Skeleton is a skin of the TF2 skeletons called: "Natural Skeletons." which basically just removes the weird glow. But the car model, I have no idea. It looks like the car has been damaged. Which, since I am making a TF2 comic about zombies... Would be pretty damn useful. :sentry:
Sky  [developer] 4 Apr, 2015 @ 2:27pm 
Barbed wires a custom model, cars an edited hl2 model. We're intending to release all the custom props we make for this on the SFM workshop once all the sets are done. Skeleton's https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=350126378 and the map is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=252027525 with a bunch of extra stock props thrown in.
Marcial 4 Apr, 2015 @ 3:00pm 
Thanks man
Amazing! :D
Marcial 4 Apr, 2015 @ 3:13pm 
This might sound really stupid,but i use gmod and not source filmmaker,is there any way to get the maps and models on gmod?
You could always open up the SFM addon with a program and extract everything. They're usually dynamic models though. (as in, they'll have the green circle thing and no physics)
BeastNine 15 Jul, 2015 @ 6:46pm 
I extracted the models using GCFscape from the "Lost Forest Map." I didn't find that HL2 looking car. Where could I find it, or is it not released yet?
Binuuq 21 Oct, 2019 @ 4:33am 
l need this stuff garry mod
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