Space Engineers

Space Engineers

Whip's Auto Door and Airlock Script
CTH2004 18 Jul, 2018 @ 6:26am
Feature Requests
Please Put All you're feature requests here!

Thanks! :steamhappy:
< >
Showing 1-15 of 26 comments
CTH2004 18 Jul, 2018 @ 6:26am 
Originally posted by CTH2004:
Please Put All you're feature requests here!

Thanks! :steamhappy:
I don't know if this is feasible, but it would be cool if you where to have an airvent in the air-lock, it would not allow you to open the Exterior door while there's air in the room. (Also, it will make sure that at-least one oxygen tank is less then 50% full) That way, it won't open untill it's empty of all a
OneArmBandit 31 Jul, 2018 @ 7:06pm 
+1 id love this too! also id like to see a "special" tag so when using Large doors or hangars you can set a custom time for that One door and not have to effect all your other doors ( this would allow specific timings for individual doors
Whiplash141  [developer] 14 Oct, 2018 @ 6:13pm 
Originally posted by OneArmBandit:
+1 id love this too! also id like to see a "special" tag so when using Large doors or hangars you can set a custom time for that One door and not have to effect all your other doors ( this would allow specific timings for individual doors
I'm considering adding custom timings per door if the user wishes to configure them
EMEUTIER 10 Apr, 2019 @ 12:36am 
Any chance that you could add an option for the airlock doors that are linked to automatically open the opposite door after the first door closes behind you (when in airlock)?
cheers
CTH2004 11 Apr, 2019 @ 7:56pm 
Originally posted by Whiplash141:
Originally posted by OneArmBandit:
+1 id love this too! also id like to see a "special" tag so when using Large doors or hangars you can set a custom time for that One door and not have to effect all your other doors ( this would allow specific timings for individual doors
I'm considering adding custom timings per door if the user wishes to configure them
Yes please!



Originally posted by EMEUTIER:
Any chance that you could add an option for the airlock doors that are linked to automatically open the opposite door after the first door closes behind you (when in airlock)?
cheers
That would be neat! Close one door, and the other one opens!

And, it actually goes well with my idea!
Originally posted by CTH2004:
Originally posted by CTH2004:
Please Put All you're feature requests here!

Thanks! :steamhappy:
I don't know if this is feasible, but it would be cool if you where to have an airvent in the air-lock, it would not allow you to open the Exterior door while there's air in the room. (Also, it will make sure that at-least one oxygen tank is less then 50% full) That way, it won't open untill it's empty of all a
CTH2004 7 May, 2019 @ 7:17pm 
Here's an idea


What if there was a new type of airlock. the "Variable airlock"

What this is is a normal airlock, but, with a special name, if it detects the atmosphere has O2 (And, if possible, only High O2), using a vent, if it does, it will open the outer door, and just make it behave as a regular door! Why do I need an airlock on my exploartory craft when it's parked in the same enviroment as everywhere else?

And, it can work with the vent! It could even, if it's set to depresurize the airlock, use that vent to pull O2 back in from the atmosphere!
CTH2004 9 May, 2019 @ 2:16pm 
Originally posted by CTH2004:
Please Put All you're feature requests here!

Thanks! :steamhappy:
Rotor Doors

So, some people make rotor/ piston doors that are air-tight. So, could you make it to where, if we name rotors/ pistons in those doors correctly, they also form an airlock? So, there are two custom doors, but you can only open one? Just an idea! Also can be A variable Airlock and have vents!

Just an idea!
Kalash is fine 14 Jul, 2019 @ 6:57pm 
Originally posted by Whiplash141:
Originally posted by OneArmBandit:
+1 id love this too! also id like to see a "special" tag so when using Large doors or hangars you can set a custom time for that One door and not have to effect all your other doors ( this would allow specific timings for individual doors
I'm considering adding custom timings per door if the user wishes to configure them
i would likely be willing to reenter the fray and help you with this if you want
Whiplash141  [developer] 14 Jul, 2019 @ 7:04pm 
Originally posted by 3D Pyromaniac:
Originally posted by Whiplash141:
I'm considering adding custom timings per door if the user wishes to configure them
i would likely be willing to reenter the fray and help you with this if you want
I know what I need to do, I just gotta find time while juggling work and all my other projects XD
Thanks for the offer though! I did need the reminder.
76561199073579834 24 Jul, 2020 @ 7:56pm 
can you separate normal door and airlock timer?
I need airlock close more quickly
Blaidd Drwg 24 Aug, 2020 @ 1:26pm 
How would it be to much trouble to add a function to the script, that reads each doors Custom Data field and parses it for a timer setting and use them for this one door if present?
You might have already suggested it almost two years ago. I'm not sure, if that's what you meant with this:

Originally posted by Whiplash141:
Originally posted by OneArmBandit:
+1 id love this too! also id like to see a "special" tag so when using Large doors or hangars you can set a custom time for that One door and not have to effect all your other doors ( this would allow specific timings for individual doors
I'm considering adding custom timings per door if the user wishes to configure them
Whiplash141  [developer] 24 Aug, 2020 @ 2:19pm 
Originally posted by Blaidd Drwg:
How would it be to much trouble to add a function to the script, that reads each doors Custom Data field and parses it for a timer setting and use them for this one door if present?
You might have already suggested it almost two years ago. I'm not sure, if that's what you meant with this:

Originally posted by Whiplash141:
I'm considering adding custom timings per door if the user wishes to configure them
It would be a decent chunk of code to do it well.
d3xt0r 11 Jun, 2021 @ 7:18pm 
Being able to use the Custom Data to inhibit 'Airlock Light' from changing colours, and only using on/off(true/false) status.

What I'm setting up is a hangar with sensors on each landing bay to check if their occupied, and each respective hangar door has a red/green light showing occupation. When the hangar is active, they'd turn on with this script, but only according to what colour the occupation sensors tell them to.
Whiplash141  [developer] 11 Jun, 2021 @ 7:32pm 
Originally posted by d3xt0r:
Being able to use the Custom Data to inhibit 'Airlock Light' from changing colours, and only using on/off(true/false) status.

What I'm setting up is a hangar with sensors on each landing bay to check if their occupied, and each respective hangar door has a red/green light showing occupation. When the hangar is active, they'd turn on with this script, but only according to what colour the occupation sensors tell them to.
I have an update in the works that will permit precisely that :)
Pax'Jarome 15 Jul, 2021 @ 1:42pm 
First off, this script is cool as heck and apparently very light on the server. Well done!
I'd like to request a small feature:

If not depended on room size and vent count: The abbility to determine per custom data how long the cycling of the airlock (pressurization/depressurization) is supposed to take in seconds. I'd like to increase mine to about 10s for a bit of immersion.
< >
Showing 1-15 of 26 comments
Per page: 1530 50