Crusader Kings II

Crusader Kings II

Crisis of the Confederation (LEGACY)
The Hat 9 Sep, 2016 @ 2:59am
Suggestions
I've enjoyed many hours of fun in this mod, thank you for the great times.

Minor requests if you do any more development, mostly more of a good thing.

1) A few added fringe star systems with radical religions/politics, for fun and a small expansion of the map. Small expanion to the southwest on the map?
2) Ability to resist changing religion or political backgorund, for the player only.
3) Stopping baron federation fleet commanders from constantly sueing for peace then declaring war again immediately when losing, you can just farm prestige this way.
4) More text on events/decisions, many are blank.
5) Option to remove vanilla music and just use the cool stuff you've provided.

Ideas for fringe politics/religions, if you add any more systems

Criminal Types
1) Kleptocracy or a Mafia State, more organized than a pirate kingdom, with a don or godfather as a religious head or all members.
2) Aramaggedon cultists, they want to see the world burn, especially earth! Holy sites around earth.

Trans Human
1) Naturalist, opposite of transhumanists, anti technology. Same grouping, to allow switching between ideologies and internal strife. Penalty to tech growth, maybe a suitable bonus to balance things out. - Might fit religious instead.

Religious or Philosophical
1) Nihilist, nothing has any meaning.
2) Relavatist - Everything is relative, philosophical ideology.

Political:
1) Spacer - Power belongs to those fearlessly living space, not stuck on the ground, most of the population lives in space colonies.
2) Old Earth or Earther - Seeks a return to pre spaceflight politics. (Can also name this a political party)
3) Bankocracy - Banks run the government.
4) Anarchists
5) Geniocracy - Intelligence dictates right to rule.
6) Kraterocracy - Might dictates right to rule. (Opposite)
7) Clans - Small clans or bands of local warlords rule the world. An elitist version of this would be an Anocracy

Great stuff anyway, thanks for the mod and all the hard work.
Last edited by The Hat; 9 Sep, 2016 @ 3:00am