Democracy 3

Democracy 3

Overhaul Pack
Ace73  [developer] 2 May, 2015 @ 7:10pm
How Can I Help With This Mod?
There are lots of ways that people can help me make this mod. Understand that this is a hobby, but it is one that I will take as far as I can (until it's done and totally polished). If you want to help me finish the mod, here's what you can do:

-Use steam to let me watch a gameplay stream (by far the most helpful thing)
-Give me feedback, what did you like/dislike?
-Give me suggestions, post them in the other thread
-Send me videos or screenshots
-Tell me stories of gameplay experiences
Last edited by Ace73; 2 May, 2015 @ 7:11pm
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Showing 1-6 of 6 comments
zgmiletich 19 May, 2015 @ 7:06pm 
Whenever I run the game with this mod, it just crashes.
Ace73  [developer] 20 May, 2015 @ 1:01am 
You're either using other mods that are incompatible with this or you're missing some of the DLC. Also, this isn't really the place for this.
bob 2 Jun, 2015 @ 4:05pm 
compatibilities:
Gikgik's Industrial Evolution, Migration, superpower, biotech, Democratic Decay, axis of evil, earth transit
publicanimal's Disasters and Emergency Situations
zarembareminton1's more situations
ulq's more policies
kjulo's Narcotics and Prostitution Revamp, State Psychologists, Tax Fraud Dep.
Chromeo and Kjulo's Socialist Reform
Incompatibilities:
Gikgik's Crime and Punishment, fiscal policy
hope this helps
Last edited by bob; 8 Jun, 2015 @ 6:57pm
bob 2 Jun, 2015 @ 4:07pm 
should be compatible with most things that add only 1 thing*
except consumer spending*
for use with this mod, I would recommend Ind. Evo the most, as it adds various industries (process, aerospace, financial etc.) to compliment the various lobbies, and Democratic Decay+axis of evil because their policies go well with fascism, and big brother dictatorship doubleplus good.
Last edited by bob; 8 Jun, 2015 @ 6:59pm
Ace73  [developer] 4 Jun, 2015 @ 1:38am 
Fantastic! Not sure why I missed the notification for this comment but thanks, I'll get a collection started for these soon.
Vel 1 Sep, 2015 @ 3:14pm 
Heyo. I’ve been playing around with the Overhaul mod for some weeks now, and all in all I think it’s great. The game needed a stand-alone mod to change the vanilla game, without having to cobble together a bunch of other mods.

So far I’ve got some points I’d like to ask about…

Abusive police

Not sure about this situation in its current state. Not sure about the effect it has on tax evasion, I guess the idea is that since the police are arses, screw paying tax(?) Not sure. Also I’m not really sure how to combat it at this point. To tackle the massive crime it’s almost inevitable that it’ll be triggered, and I don’t see any way to combat it. Although I did notice it seemingly go down on it’s own a few times, so maybe there’s a hidden variable I don’t know about.

Political gridlock

This one is killer. It almost always spikes to 100% and is triggered after a couple of turns (glitch?), and is a pain to get rid of. Tbh though I have managed to beat it in a few games, but I’m not really sure what I did.

Lobbying and election laws

Is there hidden effects from these policies? At the moment the only visible effect of these is that pisses of capitalists, liberals, and the wealthy, while also reducing income for the wealthy. So far for all my games I spend the first turn outright cancelling them, since it doesn’t seem to help. If there’s no hidden effects then it definitely needs some tweaking. Even if there are hidden effects though, I still think it would be a good idea for it do please some portions of society visible on the policy (maybe Middle Class/Socialists?)

Oh and also this is hard as hell :L I haven’t yet ‘Beat’ a game, Almost survived two terms as England (The overhaul version) but only on 75% difficulty and with political capital disabled. But I’ll keep at it.
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Showing 1-6 of 6 comments
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