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- + 15% damage
- - 20% speed
on hit victim is stunned
+20 damage increace
On kill 3 seconds of 100% crits
-25 health on wearer
75% slower firing speed
This allows scout to kill 125 health classes instantly with the crits (126 damage) but not be able to spam with fast attacking speed. His health drop makes him much more squishy so he can be stoped in his rampage with a couple of well placed shots. He can also whip out his scattergun to kill his foes quickly but ends his rage if he can't kill again with the bat in 3 seconds. This created a whole new gameplay style for scout and make the faster firing soda popper and force-a-nature more apealing then the stock in these situations because they can easily KO a soldier from mid range in two shots with the crits.
+25% melee damage
-25% movement speed while active
-15% attacking speed while active
I changed 75% to 50%
+10% waepon change time
+15% damage
+Target is slowed by 40% for 5sec.
+15 health on wearer
+25% slower attack speed
+weapon deployment is increased by 20%
+on kill crits for 2.5 seconds *original idea by Notably Handsome Taco*
+20% slower speed while deployed
+do 100 damage to target to slow down by 30% for 5 seconds *original idea by dabsn*
-20% Attack Speed
Can detroy enemy sappers
-15% Attack speed
-25% Swing Speed
When equiped player will get 25% more health from healthpacks
No
Slower rate of fire