Men of War: Assault Squad 2

Men of War: Assault Squad 2

Terminator (Customizable Skirmish) Mod v2.0
Can somebody PLEASE help me fix this
EXCEPTION_ACCESS_VIOLATION read at 0x00000000

EIP=006fcbb8 [main_loop]
EAX=00de4774 EBX=0663f8c8 ECX=00000000 EDX=01320000
ESI=424607a0 EDI=00000000 ESP=0663f858 EBP=0663f8a8
>> file "/set/material.set"
> file "define 'ricochet_variant'"

2: {stage "/texture/wound/small_ricochet.mtl"� "/texture/wound/small_ricochet.mtl" 0.0005}
3: {stage "/texture/wound/medium_ricochet.mtl" "/texture/wound/medium_ricochet.mtl" 0.001}
4: {stage "/texture/wound/main_ricochet.mtl" "/texture/wound/main_ricochet.mtl" 0.0015}
5: {stage "/texture/wound/small_ricochet.mtl" "/texture/wound/small_ricochet.mtl" 0.002}
6: {stage "/texture/wound/medium_ricochet.mtl" "/texture/wound/medium_ricochet.mtl" 0.0025}


Men of War: Assault Squad 2 - v3.262.1 - standard
2019.10.11 06:55 - 0x00C8B049





For the love of god address it
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Showing 1-3 of 3 comments
Drake 17 Mar, 2023 @ 10:25pm 
I've been messing with the code of the mod, I've fixed a couple errors. But that access violation error changes every time and eventually crashes every game.

I suppose I might try browsing to the path of the error in question within the mod and removing the referenced item just to see what happens.
Drake 17 Mar, 2023 @ 10:54pm 
After briefly looking into it. The materials.set file is TOTALLY messed up when it comes to ricochets

It uses NONE of them. Now I have to reverse engineer how the materials.set folder works and correct it.
croccandbaultorcure 18 Mar, 2023 @ 10:29am 
Originally posted by Drake:
After briefly looking into it. The materials.set file is TOTALLY messed up when it comes to ricochets

It uses NONE of them. Now I have to reverse engineer how the materials.set folder works and correct it.
Sounds like the code is pretty hacked together. Funny thing though, I actually eventually got this mod to work. I don't remember how as it's been a while since i've last played with this mod.
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Showing 1-3 of 3 comments
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