Team Fortress 2

Team Fortress 2

Magic Wand
fnu# 5 Mar, 2017 @ 4:26am
Magical Stats
[~] Is a flamethrower. [+] Has all the upsides of your currently equipped melee weapon. [-] Has all the downsides of your currently equipped melee weapon.

You know you want it.
Last edited by fnu#; 5 Mar, 2017 @ 4:30am
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Showing 1-5 of 5 comments
Cee 5 Mar, 2017 @ 10:59am 
Hmm if this isn't a joke, then the axtinguisher wouldn't be pretty
fnu# 5 Mar, 2017 @ 12:24pm 
Originally posted by L E T I T G O:
Hmm if this isn't a joke, then the axtinguisher wouldn't be pretty
i can see where you're coming from, but all things considered, 250 dps don't seem *that* unreasonable, bearing in mind you'd have to sacrifice both, the degreaser and the powerjack in order to access it.
Cee 5 Mar, 2017 @ 12:32pm 
Originally posted by fnu:
Originally posted by L E T I T G O:
Hmm if this isn't a joke, then the axtinguisher wouldn't be pretty
i can see where you're coming from, but all things considered, 250 dps don't seem *that* unreasonable, bearing in mind you'd have to sacrifice both, the degreaser and the powerjack in order to access it.
True, but a 100% speed class with 300~ [(150~ x .67) x 3), ofc the hitting of particles matters] dps would kinda be, well, not that fun to play against
and also considering Heavy couldn't do that. Heavy atleast can't move even 40% of Pyro's speed when revved and firing.

OFC there's things like Pyro can't tank as much damage like the Heavy.

I'd love to see some kind of this weapon to be in the gam, but it would need a bit of tweaking and such in order to be fully fine.
fnu# 5 Mar, 2017 @ 2:58pm 
how'd you end up at 300 dps?
1/5 attack rate penalty, times 1/3 damage penalty... even with crits, that's no more than roughly 1.6 times regular damage.

at max, i'm getting 230-250 optimal dps - which *is* a lot, but not to the extent you're making it out to be.
Last edited by fnu#; 5 Mar, 2017 @ 3:47pm
Cee 6 Mar, 2017 @ 6:38am 
Originally posted by fnu:
how'd you end up at 300 dps?
1/5 attack rate penalty, times 1/3 damage penalty... even with crits, that's no more than roughly 1.6 times regular damage.

at max, i'm getting 230-250 optimal dps - which *is* a lot, but not to the extent you're making it out to be.
Oh forgot about the slower firing rate.
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