The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Towns and Villages Enhanced: Pro - Whiterun
Aplestormy  [developer] 29 Apr, 2015 @ 10:09am
Suggested Features
Post any suggestions for the mod here!
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Showing 1-6 of 6 comments
angora 31 Jul, 2015 @ 11:40am 
Change breezehome into a crazy unnecessary mansion.
Miggy 8 Aug, 2015 @ 9:43am 
I see no diffrence do i have to do something to get the changes
DarkMagic 9 Oct, 2015 @ 1:15pm 
Would love if you added a sexy lighting change aswell. I would use other lighting mods but they don't mix well with these mods I.E some fire stands,candles,etc that were placed aren't producing light so I think if you made a mod or added to the mods a sexy lighting system would be awsome. I'm thinking maybe (depending on the model of the light source) making them 1.5 or 2X further light cast range and make it like a more orangey tint instead of the normal white ones >.> and place the lighting cast point were the fire is so it looks like its coming from the fires and not a floating space. would love to see this :D
wa+evr 15 Feb, 2017 @ 12:12am 
Anyway, hope you don't mind if I point out, that water lillies/lotuses, and the like, only grow in /still/ water, ponds etc. So the ?lotus in the running stream looks wrong, however pretty. As a suggestion to counteract that, maybe you could change the water that runs around the area outside the temple, deepen and widen it a bit, lower it just a tad so there is a tiny waterfall from the stream down from Dragonsreach, and make that still water, put some lotuses there (just not too near the input stream/mini-waterfall) and then the stream that runs down to the market level could still run out of it, though again, lotuses shouldn't be put near the water exit either..
wa+evr 15 Feb, 2017 @ 12:12am 
In a real-life situation, the mini-waterfall might be set to fall onto a flat stone set just at, or a tiny wee bit below, water level, which minimises the turbulence, as well as making that splashing sound everyone likes to hear, and the exit would likely have a stone set across it so only the top level of the water runs out (to prevent the current scouring the mud and roots out) but that would likely be too much detail for the game, so just sayin' . hth.
wa+evr 10 Mar, 2017 @ 10:49pm 
A new thought - apples are so common in Skyrim foodstuffs, and apple (and pear? no, pears req cold winters BUT hot summers) trees would probably be ok in the non-snowy parts of Skyrim (south-facing light_slopes best it seems), yet one never sees any apple orchards. Or, come to think of it, plums, apricots, cherries etc. I think it is 'Anna NPCs' mod that adds a small grapefarm & winery around near-ish Battleborn Farm, which was nice, wonder if that area, or maybe a bit further down the road there, might be a good place for an orchard, though I guess it is getting a bit far from Whiterun proper.. and there could be other places,.. just a thought..
Last edited by wa+evr; 10 Mar, 2017 @ 11:12pm
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