Space Engineers

Space Engineers

Airlock Control
Bobisback 19 Aug, 2016 @ 8:50pm
To Much Oxygen In Tanks and using Airlock script on Planets
First off love your scripts they are great! Using them all a ton thanks forthe hard work you put into them!

Two comments/questions though.

1. My Oxygen tanks are filling up which is preventing the room from depressurizing. This may be due to the fact i am on a plaent.

2. I am using the outside/inside vents to help let the script know what the pressure is inside and out. it does not seem to help, this seems espcsailly true on planets or in places where there is oxygen on both sdies of the airlock. When this is the case the script seems to "error" out, or time out or something. it will just sit there with read lights flashing, doing nothing. Is there any work arounds to this? if there is oxygen on both sides it should just open the doors no problem, or at least have no delay in opening and closeing the other.

Thanks,
Bob
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Doctor Verum 20 Feb, 2021 @ 4:31pm 
Essentially, because this script for some reason requires that the air vent depressurises the airlock before opening the outer door, it will fail to depressurise and thus also open the outer doors if the oxygen tanks are full.

This is an inherent error in this script, and entirely on the author, not you or the game code.
Doctor Verum 20 Feb, 2021 @ 4:39pm 
Apparently this can be resolved with:

Tell the script to open the doors after some time even if pressure is not right in the airlock:
Change line "MMConfig.OPEN_ANYWAY = false;" in Configuration() section at the beginning of the script
to "MMConfig.OPEN_ANYWAY = true;" (without quotes)
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