Don't Starve Together

Don't Starve Together

[DST] Musha
 This topic has been pinned, so it's probably important
Sunnyyyyholic  [developer] 24 Jan, 2022 @ 7:47am
Bug Report 2022
if you found a bug, tell me please !
you can find [log.txt] in here ㄱ
[client log]
=> C:\Users\(your folder name)\Documents\Klei\DoNotStarveTogether\client_log.txt

[server log]
C:\Users\(your folder name\Documents\Klei\DoNotStarveTogether\ [your server cluster] \ master\ server_log.txt

* find this line --> LUA ERROR stack traceback:
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Showing 1-15 of 141 comments
[00:04:26]: Manager - ORPHANED UNKNOWN RESOURCES:
[00:04:26]: ../mods/workshop-2398672953/images/saveslot_portraits/musha.tex - 1
[00:04:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:04:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:04:26]: CurlRequestManager::ClientThread::Main() complete
[00:04:26]: HttpClient2 discarded 0 callbacks.
[00:04:27]: Shutting down
[00:03:18]: [string "scripts/stategraphs/SGBeefalo.lua"]:120: attempt to call method 'GetIsInMood' (a nil value)
LUA ERROR stack traceback:
scripts/stategraphs/SGBeefalo.lua:120 in (field) ontimeout (Lua) <115-156>
inst = 119497 - arom (valid:true)
scripts/stategraph.lua:558 in (method) UpdateState (Lua) <544-588>
self =
tags = table: 000000003A251BE0
mem = table: 000000001DE25040
statemem = table: 000000003A251B90
currentstate = table: 0000000034090C50
timeinstate = 1.2333333976567
sg = Stategraph : beefalo
inst = 119497 - arom (valid:true)
bufferedevents = table: 000000003A251D20
lastupdatetime = 71.233337048441
laststate = table: 00000000341228E0
statestarttime = 70.000003650784
dt = 1.0666667222977
startstate = table: 0000000034090C50
scripts/stategraph.lua:615 in (method) Update (Lua) <607-635>
self =
tags = table: 000000003A251BE0
mem = table: 000000001DE25040
statemem = table: 000000003A251B90
currentstate = table: 0000000034090C50
timeinstate = 1.2333333976567
sg = Stategraph : beefalo
inst = 119497 - arom (valid:true)
bufferedevents = table: 000000003A251D20
lastupdatetime = 71.233337048441
laststate = table: 00000000341228E0
statestarttime = 70.000003650784
dt = 1.0666667222977
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
self =
updaters = table: 000000003A6015F0
OnEnterNewState = function - scripts/stategraph.lua:27
tickwaiters = table: 0000000008B5C490
haveEvents = table: 000000003A5FE8A0
hibernaters = table: 0000000008B5C4E0
instances = table: 0000000008B5C3F0
current_tick = 2137
waiters = table: 000000003A25F1A0
updaters = table: 000000003A5FE850
k = sg="beefalo", state="idle", time=1.23, tags = "idle,canrotate,"
v = true
prefab = arom
scripts/update.lua:282 in () ? (Lua) <218-292>
dt = 0.033333335071802
tick = 2137
i = 2137

[00:03:18]: [string "scripts/stategraphs/SGBeefalo.lua"]:120: attempt to call method 'GetIsInMood' (a nil value)
LUA ERROR stack traceback:
scripts/stategraphs/SGBeefalo.lua:120 in (field) ontimeout (Lua) <115-156>
scripts/stategraph.lua:558 in (method) UpdateState (Lua) <544-588>
scripts/stategraph.lua:615 in (method) Update (Lua) <607-635>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:282 in () ? (Lua) <218-292>

[00:03:18]: Registering master server in Sing lobby
[00:01:02]: Loading 19 new character(s)
[00:01:02]: Total 19 character(s) loaded
[00:01:08]: Loading Nav Grid
[00:01:08]: World generated on build 490729 with save version: 5.09, using seed: 1643037706
[00:01:08]: setting summerlength 15
[00:01:08]: setting cavemoonphase half
[00:01:08]: setting iscavefullmoon false
[00:01:08]: setting isnightmaredawn false
[00:01:08]: setting elapseddaysinseason 5
[00:01:08]: setting isfullmoon false
[00:01:08]: setting moisture 77.655494689941
[00:01:08]: setting cavephase dusk
[00:01:08]: setting iscavewaxingmoon true
[00:01:08]: setting isnightmarewild false
[00:01:08]: setting nightmaretimeinphase 0.42838520473904
[00:01:08]: setting precipitationrate 0
[00:01:08]: setting iswet false
[00:01:08]: setting isnewmoon false
[00:01:08]: setting precipitation none
[00:01:08]: setting israining false
[00:01:08]: setting isnightmarewarn false
[00:01:08]: setting iswinter true
[00:01:08]: setting season winter
[00:01:08]: setting remainingdaysinseason 10
[00:01:08]: setting winterlength 15
[00:01:08]: setting iscaveday false
[00:01:08]: setting moistureceil 799.33874511719
[00:01:08]: setting isday false
[00:01:08]: setting springlength 20
[00:01:08]: setting wetness 0
[00:01:08]: setting iscavedusk true
[00:01:08]: setting isalterawake false
[00:01:08]: setting isnightmarecalm true
[00:01:08]: setting isnight true
[00:01:08]: setting isdusk false
[00:01:08]: setting isspring false
[00:01:08]: setting isautumn false
[00:01:08]: setting issnowing false
[00:01:08]: setting iswaxingmoon true
[00:01:08]: setting phase night
[00:01:08]: setting snowlevel 0
[00:01:08]: setting issnowcovered false
[00:01:08]: setting autumnlength 20
[00:01:08]: setting pop 0.097149669228853
[00:01:08]: setting nightmaretime 154.21867370605
[00:01:08]: setting seasonprogress 0.33333333333333
[00:01:08]: setting moonphase new
[00:01:08]: setting nightmarephase calm
[00:01:08]: setting cycles 25
[00:01:08]: setting timeinphase 0.013671569824219
[00:01:08]: setting iscavenight false
[00:01:08]: setting iscavenewmoon false
[00:01:08]: setting issummer false
[00:01:08]: setting temperature -12.49061751669
[00:01:08]: setting time 0.31677236557007
[00:01:13]: SWITCHING false
[00:01:13]: Reconstructing topology
[00:01:13]: ...Sorting points
[00:01:13]: ...Sorting edges
[00:01:13]: ...Connecting nodes
[00:01:13]: ...Validating connections
[00:01:13]: ...Housekeeping
[00:01:13]: ...Done!
[00:01:13]: 1 uploads added to server. From server_temp
[00:01:13]: World 1 is now connected
[00:01:13]: Telling Client our new session identifier: 286E53B2860DDF86
[00:01:13]: Check for write access: TRUE
[00:01:13]: Check for read access: TRUE
[00:01:13]: Available disk space for save files: 27163 MB
[00:01:13]: ModIndex: Load sequence finished successfully.
[00:01:14]: Reset() returning
[00:01:14]: Validating portal[6] <-> 1[6] (active)
[00:01:14]: Validating portal[7] <-> 1[7] (active)
[00:01:14]: Validating portal[10] <-> 1[10] (active)
[00:01:14]: Validating portal[4] <-> 1[4] (active)
[00:01:14]: Validating portal[5] <-> 1[5] (active)
[00:01:14]: Validating portal[9] <-> 1[9] (active)
[00:01:14]: Validating portal[2] <-> 1[2] (active)
[00:01:14]: Validating portal[3] <-> 1[3] (active)
[00:01:14]: Validating portal[8] <-> 1[8] (active)
[00:01:14]: Validating portal[1] <-> 1[1] (active)
[00:01:15]: [Shard] secondary shard LUA is now ready!
[00:01:15]: [IPC] Signal 'DST_Secondary_Ready' opened #000000000000020C
[00:01:15]: [IPC] Sending signal... #000000000000020C
[00:01:15]: Sim paused
[00:02:05]: Sim unpaused
[00:02:24]: Server Autopaused
[00:02:25]: Server Unpaused
[00:02:27]: [Shard] We have been disconnected from the master. Waiting to reconnect...
[00:02:27]: Sim paused
[00:02:31]: [IPC] Received shutdown signal.
[00:02:31]: Available disk space for save files: 27160 MB
[00:02:32]: Serializing world: session/286E53B2860DDF86/0000000007
[00:02:32]: [Shard] Stopping shard mode
[00:02:32]: [Steam] SendUserDisconnect for ''
[00:02:32]: Collecting garbage...
[00:02:32]: lua_gc took 0.17 seconds
[00:02:32]: ~ShardLuaProxy()
[00:02:32]: ~cEventLeaderboardProxy()
[00:02:32]: ~ItemServerLuaProxy()
[00:02:32]: ~InventoryLuaProxy()
[00:02:32]: ~NetworkLuaProxy()
[00:02:32]: ~SimLuaProxy()
[00:02:32]: lua_close took 0.23 seconds
[00:02:32]: Could not unload undefined prefab (moon_tree)
[00:02:32]: Could not unload undefined prefab (moon_tree_short)
[00:02:33]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:02:33]: CurlRequestManager::ClientThread::Main() complete
[00:02:33]: HttpClient2 discarded 0 callbacks.
[00:02:33]: Shutting down
Sunnyyyyholic  [developer] 24 Jan, 2022 @ 5:31pm 
Originally posted by 不要再打小鱼鱼󰀜:
[00:03:18]: [string "scripts/stategraphs/SGBeefalo.lua"]:120: attempt to call method 'GetIsInMood' (a nil value)
LUA ERROR stack traceback:
scripts/stategraphs/SGBeefalo.lua:120 in (field) ontimeout (Lua) <115-156>
inst = 119497 - arom (valid:true)
scripts/stategraph.lua:558 in (method) UpdateState (Lua) <544-588>
If this problem occurred when making pink bifallo? or when changed Arong's mood? anyway pink isn't ready yet.
could you please explain what situation is?
小羊Lucien 24 Jan, 2022 @ 6:11pm 
After the update on the morning of January 25, the game archive with fairy princess mod cannot be opened
Sunnyyyyholic  [developer] 24 Jan, 2022 @ 6:34pm 
Originally posted by WAWOOO:
After the update on the morning of January 25, the game archive with fairy princess mod cannot be opened
oh i already update the mod (hotfix), try again plz
OrangePoFa 24 Jan, 2022 @ 7:57pm 
Arong dont crash now but i cant train it with saddle,whenever I ride it, it throws me off, is it a bug or Arong cant be ridden?
Sunnyyyyholic  [developer] 24 Jan, 2022 @ 8:19pm 
Originally posted by OrangePoFa:
Arong dont crash now but i cant train it with saddle,whenever I ride it, it throws me off, is it a bug or Arong cant be ridden?
What color is Arong on your server?
Maybe Green one is working but Pink is not working properly.
today, I removed code the baby arong to becoming pink. but if you have it she will unstable.
OrangePoFa 24 Jan, 2022 @ 9:25pm 
Its green one.I figure out It's different from training ordinary Beefalo.I use show me mod to get obedience value.Normally Beefalo can be ridden above 50% obedience,but Arong seems that you need to feed it before ride although the obedience value is more than 50%
Sunnyyyyholic  [developer] 24 Jan, 2022 @ 9:42pm 
Originally posted by OrangePoFa:
Its green one.I figure out It's different from training ordinary Beefalo.I use show me mod to get obedience value.Normally Beefalo can be ridden above 50% obedience,but Arong seems that you need to feed it before ride although the obedience value is more than 50%
I haven't checked yet. but i guess there seems to be a few things missing in the process of restoring the old Aarong's coding. I'll look at this again in the evening.
[00:24:43]: [string "../mods/workshop-439115156/scripts/prefabs/..."]:2388: variable 'nst' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
scripts/strict.lua:23 in () ? (Lua) <21-26>
t = table: 0000000014F2F180
n = nst
../mods/workshop-439115156/scripts/prefabs/musha_small.lua:2388 in (field) onopenfn (Lua) <2342-2417>
inst = 100178 - musha_small_super (valid:true)
scripts/components/container.lua:394 in (method) Open (Lua) <357-401>
self =
opencount = 1
ignoresound = false
onopenfn = function - ../mods/workshop-439115156/scripts/prefabs/musha_small.lua:2342
slots = table: 000000000C8DCC90
openlist = table: 000000000C8DCCE0
inst = 100178 - musha_small_super (valid:true)
_ = table: 000000000C8DCBA0
onclosefn = function - ../mods/workshop-439115156/scripts/prefabs/musha_small.lua:2533
doer = 118916 - musha (valid:true)
inventory = table: 000000001D8ACE30
../mods/workshop-439115156/scripts/musha_adds_actions.lua:334 in (field) fn (Lua) <270-340>
act = 关闭 100178 - musha_small_super (valid:true)
targ = 100178 - musha_small_super (valid:true)
leader = 118916 - musha (valid:true)
owner = nil
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
self (valid:true) =
action = table: 000000000F559390
doer = 118916 - musha (valid:true)
onfail = table: 000000002E18E9E0
doerownsobject = false
rotation = 0
onsuccess = table: 000000002E1A14A0
options = table: 000000002E19BF50
target = 100178 - musha_small_super (valid:true)
scripts/entityscript.lua:1415 in (method) PerformBufferedAction (Lua) <1402-1425>
self (valid:true) =
Call_lightining_check = PERIODIC 118916: 0.500000
hungry_state = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:242
active_valkyrie = false
SetCameraDistance = function - scripts/prefabs/player_common.lua:1248
ScreenFlash = function - scripts/prefabs/player_common.lua:1310
tired_debuff_50 = false
player_classified = 118918 - player_classified (valid:true)
shield_level3 = false
IsOverheating = function - scripts/prefabs/player_common.lua:212
Light = Light (000000001D49A360)
shield_level2 = false
ShowHUD = function - scripts/prefabs/player_common.lua:1236
sneaka = false
vl8 = false
dsniff_easy = true
ApplyScale = function - scripts/prefabs/player_common.lua:1325
SetGhostMode = function - scripts/prefabs/player_common.lua:779
ShowActions = function - scripts/prefabs/player_common.lua:1230
dtired_normal = true
SetGymStartState = function - scripts/prefabs/player_common.lua:43
Transform = Transform (000000001D495110)
danger = false
actionreplica = table: 000000001D6AFD10
event_listening = table: 000000001D6B0490
_stamina_sleepmax = net_float (000000001DA46960)
actioncomponents = table: 000000001D6AFB80
bufferedaction = 关闭 100178 - musha_small_super (valid:true)
damage_set_melee = false
field_check = false
warnning_tired = false
prefab = musha
updatecomponents = table: 000000001DA318D0
forcefields = true
check_aura = PERIODIC 118916: 2.000000
riding_arong = false
OnLoad = function - scripts/prefabs/player_common.lua:981
MiniMapEntity = MiniMapEntity (000000001D4950E0)
light_call = PERIODIC 118916: 0.000000
on_shard_freeze = function - ../mods/workshop-439115156/scripts/prefabs/musha.lua:6287
normalh = true
regen_switch = true
_wasnomorph = false
yamche_follow = true
_blooming = false
vl1 = false
No_Sleep_Princess = false
activec0 = false
_underleafcanopy = net_bool (000000001DA47220)
berserk_changer = PERIODIC 118916: 1.000000
keep_check = false
sleepheal = PERIODIC 118916: 5.000000
f_attack = false
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1254
valkyrie = false
EnableBo
[00:24:43]: [string "../mods/workshop-439115156/scripts/prefabs/..."]:2388: variable 'nst' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
scripts/strict.lua:23 in () ? (Lua) <21-26>
../mods/workshop-439115156/scripts/prefabs/musha_small.lua:2388 in (field) onopenfn (Lua) <2342-2417>
scripts/components/container.lua:394 in (method) Open (Lua) <357-401>
../mods/workshop-439115156/scripts/musha_adds_actions.lua:334 in (field) fn (Lua) <270-340>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1415 in (method) PerformBufferedAction (Lua) <1402-1425>
scripts/stategraphs/SGwilson.lua:5295 in (field) fn (Lua) <5289-5297>
scripts/stategraph.lua:576 in (method) UpdateState (Lua) <544-588>
scripts/stategraph.lua:615 in (method) Update (Lua) <607-635>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:282 in () ? (Lua) <218-292>
Sunnyyyyholic  [developer] 24 Jan, 2022 @ 11:12pm 
Originally posted by 不要再打小鱼鱼󰀜:
[00:24:43]: [string "../mods/workshop-439115156/scripts/prefabs/..."]:2388: variable 'nst' is not declared
LUA ERROR stack traceback:
Fixed issue. it's very stupid mistake.. thanks
DQ 25 Jan, 2022 @ 4:24am 
[00:12:36]: Finding a dragonfly
[00:12:36]: Could not find any objects matching 'dragonfly'.
[00:12:36]: Finding a dragonfly_spawner
[00:12:36]: Found 102597 (1/1)
[00:12:49]: [string "../mods/workshop-439115156/scripts/componen..."]:34: variable 'inst' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
scripts/strict.lua:23 in () ? (Lua) <21-26>
t = table: 0000000009F5B4F0
n = inst
../mods/workshop-439115156/scripts/components/mypower_musha.lua:34 in (field) fn (Lua) <24-57>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 00000000102309E0
waitingfortick = table: 0000000010230670
hibernating = table: 0000000010230A80
tasks = table: 0000000010230A30
waking = table: 0000000039F16940
attime = table: 0000000010230DA0
tick = 19108
k = PERIODIC 105291: 1.000000
v = true
already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 19108
scripts/update.lua:234 in () ? (Lua) <218-292>
dt = 0.033333335071802
tick = 19108
i = 19108

[00:12:49]: [string "../mods/workshop-439115156/scripts/componen..."]:34: variable 'inst' is not declared
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
scripts/strict.lua:23 in () ? (Lua) <21-26>
../mods/workshop-439115156/scripts/components/mypower_musha.lua:34 in (field) fn (Lua) <24-57>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:234 in () ? (Lua) <218-292>
Janus 25 Jan, 2022 @ 6:38am 
Books "Applied Silviculture" and "On Tentacles" can't be crafted (game says "some things are unknowable"), if "Knowledge" in setting set to "+0".

"Applied Silviculture" and "Horticulture, Abridged" can't be crafted even with knowledge bonus (maybe because they were added after Wickerbottom changes). But since older book "Applied Horticulture" is available, it's not a big problem.
Sunnyyyyholic  [developer] 25 Jan, 2022 @ 6:42am 
Originally posted by DQ:
[00:12:36]: Finding a dragonfly
[00:12:36]: Could not find any objects matching 'dragonfly'.
[00:12:36]: Finding a dragonfly_spawner
[00:12:36]: Found 102597 (1/1)
[00:12:49]: [string "../mods/workshop-439115156/scripts/componen..."]:34: variable 'inst' is not declared
LUA ERROR stack traceback:
=/quote]
thx fixed issue in current version
Last edited by Sunnyyyyholic; 25 Jan, 2022 @ 6:43am
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