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(-No medigun)
Killing , kill assist and heal with the medpacks fills the ubercharge metter by 15%
has 3 charges(recharges over time)
on primary shoot drop a medium medpack(uses a charge)
on secondary shoot uses the ubercharge to heal and overheal in a small area
make combat medic viable!
That's just me though
Medigan replacement
(-No medigan)
Damage dealt restores ÜberCharge at a ratio of 2 to 1
Left mouse button - create medkit
Right Mouse Button - Increase ÜberCharge usage for Medkit
1- Uses 15% ÜberCharge to create a small medkit
2- Uses 45% ÜberCharge to create a medium medkit
3- Uses 100% ÜberCharge to create a large medkit