Team Fortress 2

Team Fortress 2

Butcher's Blade
Roren 15 May, 2015 @ 7:51am
Sapper Idea.
What if it is like, a broken sapper half assed-ly put back together to fit the wasteland feel?
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Showing 1-15 of 43 comments
HexaGhost 15 May, 2015 @ 7:57am 
good idea
Clips 15 May, 2015 @ 9:11am 
yea and the sapper only has half hp than normal sapper cuz its broken
Roren 15 May, 2015 @ 9:17am 
Originally posted by A Big Black Guy:
yea and the sapper only has half hp than normal sapper cuz its broken
no, im not talking about stats dammit! I'm talking about the model.
The Mug 15 May, 2015 @ 1:06pm 
Originally posted by Roren:
Originally posted by A Big Black Guy:
yea and the sapper only has half hp than normal sapper cuz its broken
no, im not talking about stats dammit! I'm talking about the model.
yeah people don't understand that valve makes the stats
Roren 15 May, 2015 @ 1:08pm 
Originally posted by Space SpooderMan:
Originally posted by Roren:
no, im not talking about stats dammit! I'm talking about the model.
yeah people don't understand that valve makes the stats
ikr. I just wanted to see a cool model. Valve doesn't care about what we want the stats to be.
Boyables 16 May, 2015 @ 6:32pm 
maybe like a broken old sapper would be awesome
epictoaster 18 May, 2015 @ 12:25pm 
and maybe with a deploy animation in which spy gives the sapper a tap to get the gauges going
fire 18 May, 2015 @ 2:56pm 
Maybe you could make a sapper that changes the enemies buildings into your teams' buildings for a few seconds... Like lets say there is any enemy sentry, you take the sapper, place it on the sentry and the ENEMY sentry becomes your teams' sentry for a few seconds... It does no damage but it turns the enemy teams' buildings against them...
Roren 19 May, 2015 @ 8:29am 
Originally posted by ✧iWaffle✧ ☯TBA☯:
Maybe you could make a sapper that changes the enemies buildings into your teams' buildings for a few seconds... Like lets say there is any enemy sentry, you take the sapper, place it on the sentry and the ENEMY sentry becomes your teams' sentry for a few seconds... It does no damage but it turns the enemy teams' buildings against them...
Not talking about stats or weapon ideas, just a design for how it looks.
76561198196176162 19 May, 2015 @ 4:43pm 
seria bueno uno que acabe con el centinela en poco tiempo y despues tenga que recargar
Roren 19 May, 2015 @ 5:29pm 
Originally posted by PaPaLoKoTe:
seria bueno uno que acabe con el centinela en poco tiempo y despues tenga que recargar
No stats. At least, I think those are stats. Someone get a translator.
SoftmintSheep ✪ 20 May, 2015 @ 11:49am 
Originally posted by PaPaLoKoTe:
seria bueno uno que acabe con el centinela en poco tiempo y despues tenga que recargar
I think he is saying something along the lines of 'A sapper which could get rid of the building quick but it has to recharge' So basically just Stats
Roren 20 May, 2015 @ 1:02pm 
Originally posted by Bucket'oBullets:
Originally posted by PaPaLoKoTe:
seria bueno uno que acabe con el centinela en poco tiempo y despues tenga que recargar
I think he is saying something along the lines of 'A sapper which could get rid of the building quick but it has to recharge' So basically just Stats
Knew it.
minicuervoッ 20 May, 2015 @ 5:20pm 
Originally posted by Roren:
Originally posted by Space SpooderMan:
yeah people don't understand that valve makes the stats
ikr. I just wanted to see a cool model. Valve doesn't care about what we want the stats to be.
Kinda like the sapper in that cartoon spy and sentry... funny, it'd be a cool model
Roren 20 May, 2015 @ 5:59pm 
Originally posted by minicuervo:
Originally posted by Roren:
ikr. I just wanted to see a cool model. Valve doesn't care about what we want the stats to be.
Kinda like the sapper in that cartoon spy and sentry... funny, it'd be a cool model
Yeah. Or maybe it's a radio with some techy ♥♥♥♥ on it.
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