Cities: Skylines

Cities: Skylines

Precision Engineering
 This topic has been pinned, so it's probably important
Simie  [developer] 9 Nov, 2015 @ 2:00am
Having problems? post your logs here.
Try disabling all other mods and running with just Precision Engineering enabled. If you are sure it is not caused by another mod, please post your logs in this thread and I'll try and take a look.

See the guide below for information on how to access the game logs and post them here. With this information it will be easier for me to track down why errors might be occurring.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=463645931
Last edited by Simie; 11 Jul, 2017 @ 11:45am
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Showing 1-15 of 55 comments
Alpaga 16 Jan, 2016 @ 12:26am 
From times to times, I randomly experienced an infinite loop with your mod in the debug window. It says something about failing to find Nettools and loading Nettools.
It slows down the game and ultimately force me to close it, since closing the debug window don't stop the loop.

I don't know how to reproduce the situation so I am not sure my output log will help but here it is :

http://pastebin.com/R503wWTC

Here is my current mod list

http://imgur.com/a/6BA0U

I didn't have AVO, All Areas purchaseable, Fine Road Heights and Infinite Oil and Ore installed when the first infinite loops occured.
JernBesta 30 Mar, 2016 @ 9:09am 
http://pastebin.com/nMLWb6Se

Couldn't fit all due to limits in pastebin but got the crash! part in.
Simie  [developer] 30 Mar, 2016 @ 9:15am 
Originally posted by mxolsenx:
http://pastebin.com/nMLWb6Se

Couldn't fit all due to limits in pastebin but got the crash! part in.

It looks like that might be caused by the 81 tiles mod. Can you try disabling that mod in the content manager, restarting the game and trying again?
Rhowarion 30 Mar, 2016 @ 9:38am 
Have the same issue since yesterday's update. At 8pm, everything works fine. At 10pm, after the recent update, game crashes in "Paradox interactive"-screen while loading. After unsubbing today, game runs without problems.
I don't have an 81tiles-Mod installed so I have absolutely no idea what the problem is.

here's my output log - thanks for checking.

https://gist.githubusercontent.com/anonymous/b15d813da210edcb970fe16947fb908b/raw/928536dd57baadbbe7668c5b5fc62cc33e803be8/rhowarion_c:s_output
Simie  [developer] 30 Mar, 2016 @ 9:47am 
Originally posted by Rhowarion:
Have the same issue since yesterday's update. At 8pm, everything works fine. At 10pm, after the recent update, game crashes in "Paradox interactive"-screen while loading. After unsubbing today, game runs without problems.
I don't have an 81tiles-Mod installed so I have absolutely no idea what the problem is.

here's my output log - thanks for checking.

https://gist.githubusercontent.com/anonymous/b15d813da210edcb970fe16947fb908b/raw/928536dd57baadbbe7668c5b5fc62cc33e803be8/rhowarion_c:s_output

Is that a log from a run where Precision Engineering was enabled and caused a crash? I can't see any mention of Precision Engineering being loaded or sign of a crash.
Rhowarion 30 Mar, 2016 @ 10:16am 
ok could be that I've pasted the wrong. Will try again later and give the right log, sry.
JernBesta 30 Mar, 2016 @ 11:35am 
Originally posted by Simie 🐍:
Originally posted by mxolsenx:
http://pastebin.com/nMLWb6Se

Couldn't fit all due to limits in pastebin but got the crash! part in.

It looks like that might be caused by the 81 tiles mod. Can you try disabling that mod in the content manager, restarting the game and trying again?


I've tried that and it didn't help.

Only thing that helped was unsubing this mod.
Simie  [developer] 30 Mar, 2016 @ 11:48am 
Originally posted by mxolsenx:
Originally posted by Simie 🐍:

It looks like that might be caused by the 81 tiles mod. Can you try disabling that mod in the content manager, restarting the game and trying again?


I've tried that and it didn't help.

Only thing that helped was unsubing this mod.

The crash stacktrace in the log you posted indicates that it crashed during the initialisation of the 81 tiles mod. Can you try disabling it and posting another log of the crash?
JernBesta 30 Mar, 2016 @ 11:53am 
I just got back from a load with no crash. And indeed it was the 81 tiles mod. BUT, yesterday I deisabled your mod and not 81 tiles and it worked. So it seems like some connection between the two since it happened right after your update.

Strange thing is that it seems I'm the only one with this issues. Or at least not many complains am I right?
Simie  [developer] 30 Mar, 2016 @ 12:53pm 
Right, I've only had one or two reports of crashes out of thousands of users so I'm fairly certain it's not an issue with PE (or at least is a result of a conflict). The update I just pushed didn't change anything to do with loading (it only changed the minimum measurement), so I doubt that would have helped.
JernBesta 30 Mar, 2016 @ 1:11pm 
The more I research the more I agree. So it was probably a mere luck the city loaded right after unloading your mod. Thanks for the help anyway.
Leonardsleim 31 Mar, 2016 @ 9:41am 
My game crashes on startup. Here is my log http://pastebin.com/VbU8Wu8A I think that's all you need right?
Titan 31 Mar, 2016 @ 9:42am 
This is the error message I get since the update of the mod:

The Mod D:\Program Files (x86)\Steam\steamapps\workshop\content\255710\576327847 [EightyOne.dll] has caused an error [ModException]

Details:
System.IndexOutOfRangeException: Array index is out of range.
at EightyOne.ResourceManagers.FakeWaterManager+Data.Deserialize (ColossalFramework.IO.DataSerializer s) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode, ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode) [0x00000] in <filename unknown>:0
at EightyOne.ResourceManagers.FakeWaterManager.OnLoadData () [0x00000] in <filename unknown>:0
at SerializableDataWrapper.OnLoadData () [0x00000] in <filename unknown>:0


When I click on okay the same message appears ... after another click on okay the game works ... but tiles out of the 25 inner tiles have gone ... maybe some problem with 81 tiles ...

Sorry for some language mistakes :)
Simie  [developer] 31 Mar, 2016 @ 1:06pm 
@Leonards and @Titan, both those look like they are caused by the Eight One Tile mod. Try disabling them in the content manager and restarting the game.
JernBesta 31 Mar, 2016 @ 1:58pm 
Can confirm it's not 81 tiles mod. It's some other mod conflicting with both 81 and this. Still doing some research to figure out whats going on. I currently have both this and 81 activated without problems.
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