Don't Starve Together

Don't Starve Together

Kerrigan
Seiai  [developer] 2 Jun, 2015 @ 3:01pm
Difficulties
currently it's a serversidesetting, if the demand is high enough, i might make the clients able to change it, or at least increase it (and announce it to brag about it :P)

the first version with difficulties will be released on sunday.

currently iam testing these difficultyfeatures:

normal:
as is (i hardly survive winter with her currently, and i have 2 year characters in DS RoG with all bosses beaten, so yeah :P)

hard:
every overlord reduces your max hp by 10
no more sanityauras on minions
wild zerglings will attack everything but other zerglings and overlords, making deaths more scary
similar to houndattacks, u will get regular zerglingattacks(to be nydusattacks in future updates)

brutal:
max hunger 200 instead of 300
hungerrate 60% higher instead of just 30%
zerglingattacks more frequent and one right when u spawn

units cost 25 more hunger and also some health to spawn:
drone 40
zergling 10
overlord 60
i currently decided this healthcost to have no minimumhealthrequirement to spawn and it reduces your hp at most to 1, so u can save healingitems by spawning a lot of stuff at 1 hp, but it's risky
Last edited by Seiai; 27 Jun, 2015 @ 6:23am
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Showing 1-3 of 3 comments
SPEEDRUNNER - Z 18 Jun, 2015 @ 9:38am 
is there anything on more advanced controlls?, im finding it some what frusterating to deal with all the units getting on top of were im trying to build
Seiai  [developer] 18 Jun, 2015 @ 1:21pm 
that has nothing to do with difficulties^^ an no, i recently increased the followdistance to reduce it a bit, but aside from that, it's kinda supposed to be like that^^ im mean, the lings are kinda like supposed to be like a bunch of adorably clingy dogs^^
HolyPenguin 25 May, 2022 @ 6:28pm 
This mod was amazing until it was abandond
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