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I'd scale it down to a base of no more than 5000Y a job, total, with data files. That means ~3800 for the six most most valuable data files, which works nicely as a base of 600 per (3600 total). As the game plays now, deckers are cash strapped and nigh incompetent in their primary role (decking) until they can get decking 5 and their Renraku deck. After they earn enough for the Fuchi (after the Renraku), there are no sinks in the game that genuinely absorb the profits (the Excalibur is a one-time expense if they even bother). They go from being "too poor" to "too rich".
As more content is added, more money sinks will be added. But, even with the higher expenses of a decker, there's no reason for them to get paid that much just for data files.
Each random/frosty decking mission has three areas with pay data files, arranged by difficulty and the value of the files.
Data File Payouts Now:
Lowest: holds 6 items worth a base of 100-200Y each.
Middle: holds 6 items worth a base of 400-500Y each and requires ICE combat to access.
Highest: holds 6 items worth about 1100-1200Y each and is on the far side of the CPU. These files will be empty unless you complete the mission requirements (on a Frosty run).
Data File Recommended Payouts:
Lowest: holds 6 items worth a base of 100Y each.
Middle: holds 6 items worth a base of 300Y each and requires ICE combat to access.
Highest: holds 6 items worth about 600Y each and is on the far side of the CPU. These files will be empty unless you complete the mission requirements (on a Frosty run).
Riggers buy (in this mod) their drones from Trevor and/or Greely.
There are 55 paydata files in the mod atm IIRC. They are the encrypted and 9 in each of 6 colors blue, green, yellow, orange red and black (ultraviolent?).
In the pnp game (2ed) there are four decks not available in this mod, as awell as (VR 2.0) an option for a matrix terminal at lower cost.
I've got to (re)read that when my brain starts up.
Deckers are too poor before they get their Renraku deck. After they get the Renraku deck they're too rich. The Renraku deck is too expensive. The target difficulty numbers in the "Hack a random target" missions are too high.
* Lower the cost of the Renraku deck to no more than 12,500Y
* Lower each of the target numbers on the "Hack a Random Target" runs.
* Reduce the payout on the pay data files in both "Hack a Random Target" and Frosty decker-only hacking missions.
* "Download" Hacking jobs should have around the same mission fee as "Delete" and "Edit" jobs. Right now Download runs pay about half of the other two and all three jobs are equally difficult.
If you do this, deckers will not be "too poor" and then "too rich", they'll be able to get their Renraku deck when they should have it, and they will have a smooth progression of difficulties for decking runs.
You might want to take the time to read what I wrote, rather than just wandering by months later to just write some snarky comments.
Reading is Fundamental!
Given your word choices and sentence structure, English is clearly not your native language. I gave you the benefit of the doubt. Ignoring you from this point on, since you're trolling.
Sometimes the matrix-runs got awefully tough, given the low-level equipment, but that was cool. Jacking out the very last second before the ICE hits you, was something that i often read about but never encountered in Vanilla-game.
But still, playing a pure Decker (no combat skills) and grinding only with matrix-runs is a pain-in-the-axx.
Hazure's suggestion appeares to make sense here. Receiving upgrades for the Matrix-Attributes as a reward for runs, instead of money would also be a feasable solution to this.