Don't Starve Together

Don't Starve Together

Health Regeneration
2020 return of them bug
[00:00:33]: loaded mod_config_data/modconfiguration_workshop-457071756
[00:00:33]: Network tick rate: U=15(2), D=0
[00:00:33]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:33]: About to start a server with the following settings:
[00:00:33]: Dedicated: false
[00:00:33]: Online: true
[00:00:33]: Passworded: false
[00:00:33]: ServerPort: 10999
[00:00:33]: SteamAuthPort: 8766
[00:00:33]: SteamMasterServerPort: 27016
[00:00:33]: ClanID: false
[00:00:33]: ClanOnly: false
[00:00:33]: ClanAdmin: false
[00:00:33]: LanOnly: false
[00:00:33]: FriendsOnly: false
[00:00:33]: EnableAutosaver: true
[00:00:33]: EncodeUserPath: true
[00:00:33]: PVP: false
[00:00:33]: MaxPlayers: 6
[00:00:33]: GameMode: survival
[00:00:33]: OverridenDNS:
[00:00:33]: PauseWhenEmpty: true
[00:00:33]: IdleTimeout: 1800s
[00:00:33]: VoteEnabled: false
[00:00:33]: InternetBroadcasting: true
[00:00:33]: Intent: madness
[00:00:33]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:33]: loaded mod_config_data/modconfiguration_workshop-457071756
[00:00:33]: Online Server Started on port: 10999
[00:00:33]: Collecting garbage...
[00:00:33]: lua_gc took 0.03 seconds
[00:00:33]: ~ShardLuaProxy()
[00:00:33]: ~cEventLeaderboardProxy()
[00:00:33]: ~ItemServerLuaProxy()
[00:00:33]: ~InventoryLuaProxy()
[00:00:33]: ~NetworkLuaProxy()
[00:00:33]: ~SimLuaProxy()
[00:00:33]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:33]: lua_close took 0.05 seconds
[00:00:33]: ReleaseAll
[00:00:33]: ReleaseAll Finished
[00:00:33]: cGame::StartPlaying
[00:00:33]: LOADING LUA
[00:00:33]: DoLuaFile scripts/main.lua
[00:00:33]: DoLuaFile loading buffer scripts/main.lua
[00:00:34]: taskgrouplist: default Together
[00:00:34]: taskgrouplist: classic Classic
[00:00:34]: taskgrouplist: cave_default Underground
[00:00:34]: taskgrouplist: lavaarena_taskset The Forge
[00:00:34]: taskgrouplist: quagmire_taskset The Gorge
[00:00:34]: running main.lua

[00:00:34]: loaded modindex
[00:00:34]: WARNING: icon paths for mod workshop-921774075 (Craftable Nitre) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex".
Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua.
[00:00:34]: ModIndex: Beginning normal load sequence.

[00:00:34]: ModIndex:GetModsToLoad inserting moddir, workshop-457071756
[00:00:34]: loaded mod_config_data/modconfiguration_workshop-457071756
[00:00:34]: Loading mod: workshop-457071756 (Health Regeneration) Version:1.4.5
[00:00:34]: Mod: workshop-457071756 (Health Regeneration) Loading modworldgenmain.lua
[00:00:34]: Mod: workshop-457071756 (Health Regeneration) Mod had no modworldgenmain.lua. Skipping.
[00:00:34]: Mod: workshop-457071756 (Health Regeneration) Loading modmain.lua
[00:00:34]: modimport: ../mods/workshop-457071756/libs/utils.lua
[00:00:34]: MOD ERROR: workshop-457071756 (Health Regeneration): Mod: workshop-457071756 (Health Regeneration)
[00:00:34]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:34]: [string "../mods/workshop-457071756/libs/utils.lua"]:4: attempt to call method 'IsSlave' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-457071756/libs/utils.lua(4,1) in function 'GetIsServer'
../mods/workshop-457071756/modmain.lua(44,1) in main chunk
=[C] in function 'xpcall'
scripts/util.lua(723,1) in function 'RunInEnvironment'
scripts/mods.lua(530,1) in function 'InitializeModMain'
scripts/mods.lua(504,1) in function 'LoadMods'
scripts/main.lua(309,1) in function 'ModSafeStartup'
scripts/main.lua(383,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(26,1) in function 'SavePersistentString'
scripts/modindex.lua(80,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(67,1) in function 'BeginStartupSequence'
scripts/main.lua(382,1) in function 'callback'
scripts/modindex.lua(550,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(524,1) in function 'Load'
scripts/main.lua(381,1) in main chunk
[00:00:34]: [string "scripts/mainfunctions.lua"]:1105: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1105,1)
=[C] in function 'GetPersistentString'
scripts/quagmire_recipebook.lua(54,1) in function 'Load'
scripts/main.lua(327,1) in function 'ModSafeStartup'
scripts/main.lua(383,1)
=[C] in function 'SetPersistentString'
scripts/mainfunctions.lua(26,1) in function 'SavePersistentString'
scripts/modindex.lua(80,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(67,1) in function 'BeginStartupSequence'
scripts/main.lua(382,1) in function 'callback'
scripts/modindex.lua(550,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(524,1) in function 'Load'
scripts/main.lua(381,1) in main chunk
[00:00:34]: DoLuaFile Error: (null)
[00:00:34]: LuaError but no error string
[00:00:34]: Error loading main.lua
[00:00:34]: Failed mSimulation->Reset()
[00:00:34]: Error during game restart!
[00:00:35]: AddPortMapping(10999, 10999, 192.168.1.14) failed with code 402 (Invalid Args)
[00:00:35]: AddPortMapping(10999, 10999, 192.168.1.14) failed with code 402 (Invalid Args)
[00:00:36]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:36]: Collecting garbage...
[00:00:36]: lua_gc took 0.03 seconds
[00:00:36]: ~ShardLuaProxy()
[00:00:36]: ~cEventLeaderboardProxy()
[00:00:36]: ~ItemServerLuaProxy()
[00:00:36]: ~InventoryLuaProxy()
[00:00:36]: ~NetworkLuaProxy()
[00:00:36]: ~SimLuaProxy()
[00:00:36]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:36]: lua_close took 0.02 seconds
[00:00:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:37]: [Steam] Auth ticket cancelled
[00:00:37]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:00:37]: CurlRequestManager::ClientThread::Main() complete
[00:00:37]: HttpClient2 discarded 0 callbacks.
[00:00:37]: Shutting down



there idk how to read it but you might
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Showing 1-1 of 1 comments
Holpites  [developer] 18 Jul, 2020 @ 6:21pm 
Hey the_evil_vegetarian, thank you very much for your error log - this was very helpful! The latest update should resolve the crash :)
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Showing 1-1 of 1 comments
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