Garry's Mod

Garry's Mod

gm_megacity
Problem with the Map
The Map can no longer be started and has been for six months. Is there any particular Reason for this ? Because nothing is shown in the console.
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Showing 1-9 of 9 comments
InsaneAlternative  [developer] 6 May, 2020 @ 2:41pm 
Hi, sorry for the wait, I have just update the map with one that is more optimised. Thanks
That One Fox 6 May, 2020 @ 2:57pm 
I've had this map for quite some time. One of the best maps easily. Never had a problem with it. Even playing it recently, making it a zombie map. After this update though, NPCs no longer move on it. I read the logs and i'm guessing I've been on the old version of the map or is there another bug?
InsaneAlternative  [developer] 6 May, 2020 @ 4:51pm 
Interesting, my apologies, I'll look into it, sorry
Originally posted by InsaneAlternative:
Hi, sorry for the wait, I have just update the map with one that is more optimised. Thanks
I tried to load the map now but despite the update it starts throwing me out in the loading screen it is also not shown whether it is any mod's fault
Orangegutan 7 May, 2020 @ 5:35pm 
this also happens to me, i get thrown out of the loading screen whenever i try to start the map.
InsaneAlternative  [developer] 8 May, 2020 @ 3:12am 
Originally posted by That One Fox:
I've had this map for quite some time. One of the best maps easily. Never had a problem with it. Even playing it recently, making it a zombie map. After this update though, NPCs no longer move on it. I read the logs and i'm guessing I've been on the old version of the map or is there another bug?
Looks like I compiled a version without regular NPC nodes, I've added them back in and updated the map, hope this helps!
InsaneAlternative  [developer] 8 May, 2020 @ 3:13am 
To others having issues with it, I'm not sure, the map works for me and others, it's either a mod compatability or PC issue I'm afraid
Drunk Mangle 18 May, 2020 @ 9:31am 
The developer console complains about the textures either being unable to load or that they load too fast so presumably not enough ''weight'' has been added to them to prevent crashes on faster computers
Drunk Mangle 18 May, 2020 @ 9:37am 
ok turns out that the guy that made this map fixed the issue with there not being enought weight but the console now says that it cannot load the cube map and that a vphysics prop lacks a hitbox/physics capabilities
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Showing 1-9 of 9 comments
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