Team Fortress 2

Team Fortress 2

The Heavy Duty
Crangus <3 10 Jun, 2015 @ 4:27am
Stats
Miek stuts
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Showing 1-15 of 154 comments
klootzart 10 Jun, 2015 @ 5:23am 
+20% faster charge time
-50% damage vs buildings
ammo clips of 5 (5 clips)
does not have to unscope
reload 3 seconds
Last edited by klootzart; 14 Jun, 2015 @ 4:59am
technodwarf 10 Jun, 2015 @ 6:14am 
reskin
Axonnel 10 Jun, 2015 @ 7:43am 
most likely a reskin, but if it had to have differet stats i would say

+15% damage on body shots
+30% faster charge time

+50% bolt cycling time

uses a clip loading system with 5 magazines carrying 5 shotws each.
E X O D U S 10 Jun, 2015 @ 7:54am 
10% More damage to nazis
ghastly57 10 Jun, 2015 @ 9:59am 
-> Cannot Headshot
-> Does not charge
-> +10% Damage
-> +50% reload speed
-> -50% ammo capicity

The bodyshotters dream
PISS OUT 10 Jun, 2015 @ 10:05am 
+10% damage when scoped.
-20% slower charge time.
-25% slower switching in scope (right click)
76561198200538695 10 Jun, 2015 @ 3:03pm 
Deals slight damage to all enemies near your victim on headshot kills. ( 15 on 150 headshot, 20 on 200, 30 on full charge )
+ 20% clip size ( 30 rounds )
- 10% flincing while aiming



- 15% charge rate
- 25% damage to buildings
- 20% damage on bodyshot




It's the ultimate efficiency machine, next to the Hitman's Heatmaker. If put in the hands of a good sniper, these could be really OP stats.
Random Techpriest 10 Jun, 2015 @ 3:08pm 
+10% Damage on Body Shot
+5% Melee Damage per Headshot
-20 Health
how about a reskin of the machina?
sherif 10 Jun, 2015 @ 4:21pm 
+Has a magazine of 4, allowing no reloads and faster firing
+30% headshot damage
Gain stealth by doing high damage.
800 damage needed for full stealth.
When stealth is active, you get an ammo refill and faster move speed. Crouching will render you partially invisible from far eyes.

-20% ammo capacity (20 bullets, so 5 mags)
-Cannot move while zooming
-Takes 3 seconds to reload a magazine

This could be a good weapon in the hands of a new sniper, and if you're an experienced sniper, you could really hurt the enemy team with this thing.
I think

+50% body shot damage
+10% ammo capacity
+No bolt action: Semi automatic
+Does not need to zoom out between shots

-80% damage to buildings
-30% explosive damage vulnerability
-No random critical hits

Thats it!
boomsta  [developer] 10 Jun, 2015 @ 5:59pm 
+10000% damage
only 1 shot and then u must leave server
Alexer Zoderia 10 Jun, 2015 @ 7:36pm 
Ok, so to think of some bonuses, this weapon seems to me like its meant to do a hell of a lot of damage. So let me throw some stats and explain them.

First, The Pros:

Since the name is the Heavy Duty, lets give it something that reflects it's name and intention.

+15% Damage - This thing is going to be power based, so we need to have something that remains constant between scoped and unscoped shots. to keep it fair, we're staying between a 10 and 20% damage increase.

+On Full Charge: Deals knockback on hit - This can be attributed to the name of the weapon. Full charged shots, if they dont kill a player, will certanly knock them out of the way, or at least slow them down.

+Ammo comes in Clips of 5 Bullets each - I'm Taking a page from everyone else's suggestion to add this, and it seems like a good idea, because This allows the sniper to get a few shots in while zoomed in without having to reload.

The Cons:

-10% Headshot Damage - This is a counterbalance to the increased damage and the knockback itself, however, this is more of a pro, because this means that you can assuredly Blow away an overhealed heavy if your headshot doesnt kill him.

-20% slower charge rate - In order to make the knockback fair though, the charge needs to be slower, thus giving longer intervals between shots, and making sure that you cant juggle like most asswipe pyros do.

-30% Slower reload speed - Look below for the explination for this one.

-20% Ammo Capacity - To combat the Clips, we're decreasing the reload speed and the amount of ammo you get by 5. This way, you can treat the weapon more professionally rather than just taking 5 shots and then reloading in the blink of an eye. The reload speed in my mind will be a little slower than reloading an Ambassador.
Potadoge 10 Jun, 2015 @ 8:43pm 
Explosive Headshots
-10% charging speed
+25 faster reloading
MENTALYTY 10 Jun, 2015 @ 9:51pm 
+25% zoom
more will zoom in the more head shots wing with a view to 100% may vary with the R key zoom from 25% to 100% or 125%
-30 less speed recharging look
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