Counter-Strike 2

Counter-Strike 2

[WIP] de_konin2
Some Feedback
hey man! my friend and i just ran around this map for about 20 minutes and i just wanted to post some feedback. for your convenience ill break it down into sections.

Gameplay:

although we didn't actually have a chance to play the map we imediately noticed some things, feel free to argue about it because you know your map better than us. the bombsites both felt very dry of cover, i understand if you don't want to just dump some random crates on the sites but new players will need spots to hide without playing the map previously. there weren't many spots where you felt comfortable to hide or naturally gravitated towards.

on the other hand, we loved the cool saving spot inside the truck and the ninja spot at b site. can't give much else feedback on gameplay without playing the map.

Detailing:

this map looks beautiful, the lighting, the buildings and overall atmosphere is amazing. keeping in mind the map is a WIP still there are several nodraw and player clip issues which break the flow of the map and in some cases allow you to escape the map. i can't point out all of these problems but i suggest running around the map at some point and removing them one-by-one.

Other:

i think the nav file was messed up because the bots didn't move at spawn. just delete it and reload the map so that csgo automatically creates it.

i recommend making a radar early on in the map so that it is easy for new players to access. search up 3kliksphilip on youtube and he makes alot of good tutorials for csgo map making.

overall this map has so much potential and im looking forward for when it is finished ;)
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Showing 1-1 of 1 comments
Jasuff  [developer] 30 Jun, 2015 @ 12:59pm 
Hi. Thanks for your time and opinion.

Me and the co-creator of the map are about to provide huge setting update that will cause many changes with props, detailing. We noticed that people want us to place more cover on both bombsites so we gonna take care of it. As you said that the truck and ninja spot makes you happy - we will keep'em :)

I'm glad that that our detailing are appereciated, but it's going to change - for even better.
As I said in the comment section there were only few clip textures. We decided to update them later along with the current navigation and radar - right after the huge update becouse there will be small layout changes.
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