Cities: Skylines

Cities: Skylines

Building Themes
 This topic has been pinned, so it's probably important
boformer  [developer] 22 Jan, 2019 @ 7:09am
How to publish your building themes in the workshop
District styles

Building Themes supports district styles. You can easily create your own district style in content manager and publish it with a single click. That is the most straightforward method.

One restriction: District styles can only contain workshop items, not vanilla buildings.

Theme Mods

There are a bunch of theme mods on the workshop (see this mod description). Basically the mod is only made of a single .cs file in the Source folder that defines the name and description of the mod, and a BuildingThemes.xml file.

The xml file contains all the data required for the theme. To create such a file, I would suggest you to look at the source of other theme mods.

You can take an existing theme you created ingame from the file {Steam folder}\steamapps\common\Cities_Skylines\BuildingThemes.xml (this file contains all of the themes you created).

The file structure of a theme mod looks like this:

  • MyMod/
    • BuildingThemes.xml -> contains theme data, parts copied from the other BuildingThemes.xml in steamapps.
    • Source/
      • MyMod.cs -> contains title and description of the mod to display in content manager

After creating those files and running the game, it will create a dll file for your (MyMod.dll). That's the compiled mod.
Last edited by boformer; 22 Jan, 2019 @ 7:15am
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Showing 1-2 of 2 comments
타래 19 Jun, 2020 @ 1:18am 
Can I get *.crp from this mod?
samg4496 24 Jun, 2022 @ 3:27pm 
I am confused on how themes and district styles work. Can I assume that the district styles within the workshop are themes; given the district style button is replaced with theme manager? In addition, the styles tab within content manager contains the subscribed district style, but no theme tab? Is there a difference between style and theme? How can I manage the styles within the content manager? I'm having an issue with certain district styles reporting missing assets, when I am clearly subscribed to said assets; is there a way to rectify this?
I just started playing this game in an unhealthy amount of hours last year, and was looking at getting into modding and asset creation, but its so tedious and complicated. Navigating the workshop is also irksome when there is no checkpoint to verify the details of the asset or mod.
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