Counter-Strike 2

Counter-Strike 2

Training - Blank
pd_ 18 Aug, 2015 @ 6:50am
Uneven ground version? ;d
Would be swell if you could make an uneven ground version :p

I find that having uneven ground when practicing is more "realistic" and therefore better for practice.

I don't understand why map makers make their aim training maps flat. No map has flat terrain. Only like office, vertigo?, and certain parts of certain maps like dd2 tunnels and short.
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Westie Sucks 14 Mar, 2016 @ 12:56pm 
Dust II long is flat, most maps have flat surfaces where most contact points are, maybe learn the maps a bit more? and uneven ground isnt for training, thats real scenarios, training is practicing your muscle memory and your flicks.
pd_ 14 Mar, 2016 @ 1:24pm 
Originally posted by FiLeZ:
Dust II long is flat, most maps have flat surfaces where most contact points are, maybe learn the maps a bit more? and uneven ground isnt for training, thats real scenarios, training is practicing your muscle memory and your flicks.

I'm not talking about hills etc, just uneven ground, as in the ground isnt as flat as a floor, it is more warped all over so that people are just tiny bits futher up or down dependign on where they stand. aim_botz actually has this feature implemented thats why I use it. I would theorise that making your training maps closer to what you find ingame has to be benificial. Since uneven ground is what you play on, you should also pracc on it, makes sense?

As for the "maybe learn the maps a bit more", I throw that right back at you, go on dd2 long and tell me that that ground is even. If you live in a 3rd world country maybe your houses "even" ground is as even as dd2 long. I am not trying to be mean about it like you (which I failed at), but I thought its worth mentioning.
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