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While disguised as an enemy, you can pass through them, as to not be detected by bumping. But you can't invisibility cloak.
While undisguised, you can invis cloak, but CAN'T phase.
And there is still a meter as to how long you can stay phased, like the regular invis watch.
All in all, I like the idea. Especially with my far too often occuring problem of being double sided in the vents on turbine, or blocked into a corner.
Here's my up vote for yah, Asute! ;D
Pros:
ammo can charge your Phase
can go through enemies
no noise will be heard when phasing
in-between:
can't get damage from incoming bullets or missles and such, but still get damage from the splash from the explosion
Cons:
can still get spotted by fire and other liquid weapons
when dephasing, a little loud static will activate
cannot cloak when desguising as a enemy or friendly player
these stats okay? also I wanna combine some other stats that the people have been saying, but dumbing it down. but if you like the stats up there too, thats alright also c: but that would still be neat if they add that to the game
This si true, but i do think it is a bit too op, by this i just mean being able to get all the wa past the enemy defences without being noticed (much) is a big thing, if the "phaze" phase (lol) lasted maby 10-20 seconds (still a VERY long time), it wouldent be too op, but if it was like 30 seconds, you could be half way from 1st spawn to final point on upward. im not saying "NURF IT! NURF IT ALL!", just to dull it down a bit, not nurf, ok? ok.