Counter-Strike 2

Counter-Strike 2

mg_creative_multigames
spawi  [developer] 11 Jul, 2015 @ 2:16pm
Bugs | Etc..
Say bugs etc.. to fix

Log: Players Report Bugs

Next Update 7: 24/07/2015 / 20:00 - 21:00 to fix 2 games bugs | thanks Vick
Fixed: UMP Vents
Fixed: Box Knife

Next Update Important 8:25/07/2015 / 9:00 | thanks [SG] Punky #meow
Fixed: Cvars commands

Fix Update CS:GO 18/9 - 21/09/2015
Load Map Crash > Reduce Decorations and Modelprecache | thanks KOSACHA
Last edited by spawi; 21 Sep, 2015 @ 12:58am
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Showing 1-5 of 5 comments
Vick 23 Jul, 2015 @ 6:32pm 
Great port, loved the map in CSS!
However, I did find two "bugs":
- In one of the knife areas, the boxes seems buggy.(Not a big problem, but would love to see that get fixed)
- In that Ump map, the vents are too small to get into... Players can get stuck if they fall in.

Again, thanks for the port! :p
spawi  [developer] 24 Jul, 2015 @ 9:37am 
Ok thx
uncle bork 24 Jul, 2015 @ 12:10pm 
- Billard balls are practically not moving (i guess the phys_pushscale was not triggered, even though sm_cvar is in bspconvar).
Apparently the same applies to Water Polo, Football and Hockey
- Infinite taser is not infinite but only gives 1 taser at teleport and doesn't spawn more on shot
That would be all for now :) Good to see that you ported your own map :>
spawi  [developer] 24 Jul, 2015 @ 11:07pm 
I'll see what can be y tested admin run, cvars change servercommands ty is fixed all minigames run
Last edited by spawi; 25 Jul, 2015 @ 12:03am
Dark Session 18 Feb, 2016 @ 12:18pm 
Map crashes server since latest update.

Warning: Table modelprecache is full, can't add sprites/steam1.vmt
Host_Error: CVEngineServer::PrecacheModel: 'sprites/steam1.vmt' overflow, too many models

Host_Error: CVEngineServer::PrecacheModel: 'sprites/steam1.vmt' overflow, too many models
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