Garry's Mod

Garry's Mod

gm_themepark
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Last edited by Sevi the Shrimp; 26 Jul, 2015 @ 9:15pm
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Showing 1-13 of 13 comments
Global  [developer] 13 Jul, 2015 @ 8:43pm 
Rides will stop if you use their button again. Now, about rides stopping when someone is in the way... that's because of Source. I can make it kill players (which wouldn't be so fitting), or just let it stop.
Last edited by Global; 13 Jul, 2015 @ 8:44pm
Sevi the Shrimp 13 Jul, 2015 @ 8:59pm 
Ah ok. Also the walls of the killer jump rope will sometimes stay down even if the ride is still running.
Last edited by Sevi the Shrimp; 14 Jul, 2015 @ 8:38pm
Global  [developer] 14 Jul, 2015 @ 4:23pm 
Now that v1.1 released, there's probably new bugs. Here's what I've noted:

Don't freeze ragdolls near the new rings area. You'll crash your game.
I think i found a bug, you can't get the bathroom doors to close, also i think this is a source bug but the tree decals kinda bug out. Theres also some floating trees.
Last edited by Xyllisa Meem Paradox Station; 19 Jul, 2015 @ 2:25pm
Global  [developer] 19 Jul, 2015 @ 2:26pm 
The doors are closing fine for me here. Can you help me debug this and take some screenshots? Something might be interferring with the areaportals.
They can close by themselves automaticly but they can't by using E, and give me a sec to do that
Tombot 25 Jul, 2015 @ 10:00am 
Theres already a map on the workshop called gm_themepark and I think its stopping this map from showing up. Not a bug per se, but still somthing to be mindful of. I'll disable that other map and I'll try again.
Sevi the Shrimp 25 Jul, 2015 @ 10:33pm 
Originally posted by Tombot:
Theres already a map on the workshop called gm_themepark and I think its stopping this map from showing up.
I don't see it another one in the workshop. Are you sure another one exists? If it does could you give a link?
Last edited by Sevi the Shrimp; 12 Apr, 2018 @ 3:38pm
Global  [developer] 25 Jul, 2015 @ 10:47pm 
I'm pretty sure there's another themepark map around workshop somewhere. Don't worry though, my map is called gm_themepark-v1-1 so try loading that.
Global  [developer] 25 Jul, 2015 @ 10:48pm 
Originally posted by Meep:
They can close by themselves automaticly but they can't by using E, and give me a sec to do that

This is intentional. They wouldn't close if the user hit E on them at all when I had it set. (thanks func_door_rotating) After 4 seconds, they will automatically close themselves.
Sevi the Shrimp 28 Jul, 2015 @ 10:07pm 
I know it's not really a big bug or glitch, but there is a random tuff of grass in the sky right above the spawn.
Last edited by Sevi the Shrimp; 12 Apr, 2018 @ 3:38pm
Global  [developer] 28 Jul, 2015 @ 10:11pm 
Yeah, I don't know why that's happening. I never placed any entities at that location or any brushes that would spawn grass. It's... really odd.
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