Team Fortress 2

Team Fortress 2

The Conventional (Silenced)
Ac3 14 Jul, 2015 @ 7:37pm
Stats?
Poop fart ♥♥♥♥ I made this was 13 and it haunts me to this day
Last edited by Ac3; 30 Jan, 2021 @ 11:08pm
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Showing 1-15 of 24 comments
zep 14 Jul, 2015 @ 9:39pm 
nah
Toaster 30 Jul, 2015 @ 7:09pm 
+ makes a sound that can't be heard from farther than 3 feet away
+ doesn't show in kill feed
+ The enemy that is killed has no death scream
- -20/-10 damage reduction

It would make sense for spy like that, a weapon that promotes him being stealthy and careful, so that he should avoid fights because his weapons are bad in fights, and that if he does have to fight, he can make sure nobody else knows it happened.
PROS
silent killer
minimum sound when shoot
CONS
25% less damage
this should be for spy btw
bootstrap925 21 May, 2016 @ 6:26pm 
PROS: Its a style for the convencional, it looks gr8
CONS: It looks like it would work best for spy
uDrunkMate 26 May, 2016 @ 2:01pm 
No Shot Sound
+20% dmg when shooting while crawling
+10% dmg when shooting in back
You Are Marked for death while active
-35% reload speed
OverlySassy 31 May, 2016 @ 4:23pm 
You can't attack while cloaked.
Supah 2 Jun, 2016 @ 10:33pm 
Originally posted by Classy-Magnet:
My thoughts (btw this should be for spy):

Pros:
+20-50(not sure)% damage
Silent Killer (? is that a thing)
No Bullet Marker (you can't see the bullet)
Head shots grant MINI-crits (emphisis on mimi)
Cons:
On Hit -5-10% cloak
-35% damage while cloaked
No Random crits(lol, had to have it)

What do you think?
actually it sounds very good hope valve do this :)
Dr. Martex 4 Jun, 2016 @ 1:05am 
1
The Conventional
Level 10 Scilenced Pistol

Silent Killer: Victim has no death scream, kills do not show in the enemy kill feed, gunshot sound is very quite
+ Mini-crits on headshot/shooting from behind target
+ Alt Fire: Marks target for death, cannot headshot
- 10% damage penalty
If Victim is under the effects of Mad Milk or Jarate, they will take full crits from your headshots/back shooting
Dealing damage will fill the "Over-Bonk" Meter
When filled, Over-Bonk will give you a temporary 50% damage bonus and increased speed for a short time

The Basic Idea: Rewards teamwork with freindly scouts and snipers and allows you and your team to quickly take down any threats without gaining any unwanted attenchion.
ham borgar 10 Aug, 2016 @ 12:36pm 
Maybe...... Mom tell me how to speak english!
Upside:

Silent killer / Silent bullets.. I guess
10%+ more dmg
15%+ faster reload speed
Some kind of headshot mechanic..

Downside:

50%- / 25%- Smaller clip size
15%- slower fire rate
Glugenash 10 Aug, 2016 @ 4:48pm 
No kill feed
+34% clip size
Does minicrits on headshot

-30% damage
No random crits
20% slower reload speed
Pros:
20% Damge at close range; at mid range the normal amout of damge as the pistol/revolver; Con: -15% at long range.

25% damge to the engineers buildings.
--------------------------------
Cons:
No random critical hits.
-10% health.
Last edited by Tailhole Sniffer尻穴嗅ぐ獣; 18 Aug, 2016 @ 8:56am
A Supply Box(J8) 21 Aug, 2016 @ 8:11am 
How about these?

+Enemies hit with this weapons will not recieve hitmarkers(The Red bars that indicate where shot from)
+Headshots with this weapon will not suffer from falloff damage and will mark the enemy for death(1 at a time)
+Upon a successful headshot, for 3 seconds cloaking fade is decreased by 0.75 seconds (You much cloak faster)
- 20% Less Damage dealt
- 35% Longer Reload


+(Hidden)Weapon makes little to no noise
+(Hidden)This Gun has a smaller weapon spread
Slappy 8 Dec, 2017 @ 5:04am 
i think it just should be an alternate style for the convential
Ac3 8 Dec, 2017 @ 10:38am 
Originally posted by Ayy LMAO:
i think it just should be an alternate style for the convential
This was A post from 2 years ago
charm 29 Mar, 2018 @ 2:38pm 
this should totally be a spy weapon
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