Garry's Mod

Garry's Mod

Improved Combine NPCs
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James 13 Jul, 2015 @ 8:33am
Suggestions
In the comments put anything you would like to be added to the addon. Now I know, this is not an "official" post, but Ehsaan didn't create one so I thought I would create my own.
Last edited by James; 14 Jul, 2015 @ 8:23am
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Showing 1-15 of 165 comments
James 13 Jul, 2015 @ 8:35am 
I'll start it off, I would like him to ad AI so that combine can flank you.
Hund 13 Jul, 2015 @ 9:01am 
If combine have spotted you but you have taken cover, they will sweep the area. (If you don't know what that means, it means they will leave no stone unturned.)
WAN 13 Jul, 2015 @ 11:20am 
if some combine were on one side of the map say getting attacked and say you put other combine far away from where the other combine are and then they should get picked up by a drop ship and take them to the combine that are getting attacked

( if the combine were over runned by zombies / humans

and he should also make better AI for Zombies / Humans :D

( and the drop ship part would be to hard to do maybe make the combine would run there?!
and humans to if they were getting attacked to

and make it so the combine can drive the tank / car thing from HL2
and humans to

and make it that combine only attack humans if they have guns.
Hund 13 Jul, 2015 @ 11:37am 
Originally posted by Yolo Swaggins.:
if some combine were on one side of the map say getting attacked and say you put other combine far away from where the other combine are and then they should get picked up by a drop ship and take them to the combine that are getting attacked

( if the combine were over runned by zombies / humans

and he should also make better AI for Zombies / Humans :D

( and the drop ship part would be to hard to do maybe make the combine would run there?!
and humans to if they were getting attacked to

and make it so the combine can drive the tank / car thing from HL2
and humans to

and make it that combine only attack humans if they have guns.
Cool idea, but I think that the car idea would make combine OP. They would easily overrun you then jump out and kill you...
Last edited by Hund; 13 Jul, 2015 @ 11:37am
G-rom 13 Jul, 2015 @ 12:06pm 
My Suggestions:

- Elites leading other combine and planning the battle

- Combine reacting on every map

- Combine dynamically sending different numbers of troops
Last edited by G-rom; 5 Aug, 2015 @ 10:21am
WAN 13 Jul, 2015 @ 12:08pm 
combines do have cars in HL2
And it does not matter if it is unfair
but i find striders more unfair cause rebels cant take them out but rebels can take out the cars cause the combine have to get out to shoot the rebels but there is a turret that combines can use..idk i just find it more fun if there was cars..
WAN 13 Jul, 2015 @ 12:10pm 
Originally posted by G-rom:
My Suggestions:

- Elites leading other combine and planning the battle

- Combine not shooting their teammates

- Combine being able to open doors
Yes.
Yes.
No.
Just Kidding
Yes.
WAN 13 Jul, 2015 @ 12:11pm 
Originally posted by RazzlePickles :D (12rcc):
If combine have spotted you but you have taken cover, they will sweep the area. (If you don't know what that means, it means they will leave no stone unturned.)
Yes i Like That Idea
BONES 13 Jul, 2015 @ 2:17pm 
Mabye make an improved rebal AI like rebals with RPG's can take out gunships\striders and they will take cover and say things.
G-rom 13 Jul, 2015 @ 3:44pm 
Originally posted by Invader Dev:
Mabye make an improved rebal AI like rebals with RPG's can take out gunships\striders and they will take cover and say things.
They do talk... And he is working onimproved rebels
WAN 13 Jul, 2015 @ 4:10pm 
Originally posted by G-rom:
Originally posted by Invader Dev:
Mabye make an improved rebal AI like rebals with RPG's can take out gunships\striders and they will take cover and say things.
They do talk... And he is working onimproved rebels
YES now i can fuc..i mean BETTER REBELS YAY
Niko is Niko 13 Jul, 2015 @ 5:47pm 
How about if a combine group is taking severe amount of damage, and there is another combine group elsewhere, then the damaged group will call reinforcements from the undamaged group.
chipsquadd 13 Jul, 2015 @ 11:00pm 
Maybe a stealth system? Crouching and using quiet weapons (crowbar, pistol, stunstick) will leave the other near by enemies clueless and wont see you, but if you walk in their line of sight they will alert all enemies; kind of line far cry or hitman. I'm a big fan of stealth games and i would love this implemented, but it's up to you :)

huge respect for this project <3
risible 13 Jul, 2015 @ 11:33pm 
Originally posted by G-rom:
My Suggestions:

- Elites leading other combine and planning the battle

- Combine not shooting their teammates

- Combine being able to open doors
Combines can open doors and they tend to not shoot each other (atleast for me) when I spawn a group of combine with this addon the ones in the front crouch to not block the combine in the back
G-rom 14 Jul, 2015 @ 6:27am 
Originally posted by C17:i4:
Originally posted by G-rom:
My Suggestions:

- Elites leading other combine and planning the battle

- Combine not shooting their teammates

- Combine being able to open doors

Actually, Combine CAN open doors. They just need to have a pinch node in the doorway so they know there's a door there.
Well, they CAN but they, like you said, need these points to DO it... there`s the difference :D
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