Counter-Strike 2

Counter-Strike 2

Training: Bot Aim V5D
Shooter 4 Aug, 2015 @ 9:59am
[Bug/Glitch] - Bot NOCLIPS out -> Map crashes
First of all, great thanks for making this map. It's a great map to practice your aim and reflexes on. I like still like this map alot, even though I just found a bug/glitch.

The last time I used this map (a few days ago) I was warming up as usual. I tried to do something new. I gave the bots pistols and made the crates appear. After that I wanted to see how it would be like if the bots were shooting. As I was standing right infront of them they instantly killed me. This was pretty normal, since the bots have an built-in aimbot that will aim perfectly after seeing you for a certain ammount of seconds, they just locked on to me. After that, I respawned and was peeking them with the left corner. I killed a few and then all the sudden this glitch/bug occurd. A bot flew/noclipped out of the bot area. Landed besides the crate most close to the spawn and killed me with a headshot. It seemed as if he got launched or just noclipped on his own. After he killed me the map "crashed" without any error popping up where I had to click anything. I don't know if this bug has anything to do with the map or it's just something weird in general. I hope this description of the glitch helps you observe and fix it. I will try and replicate the glitch. If I found a way to replicate the glitch I will let you know as soon as possible via this forum or any other way you might suggest.

Good luck to those that will try and replicate this.
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Showing 1-6 of 6 comments
Shooter 4 Aug, 2015 @ 10:14am 
EDIT: I replicated the glitch.
I turned on the crates and had six bots. I went to the left corner again and started to spam the corner and slowly peek it. Then I could spam through the wall. I found an angle that was comfortable and started peeking, or they started peeking me. I think it's the ammount of bots wanting to go around the corner that made on bot fly out onto the box closest to the spawn, sort of in the middle. This did not crash the map at all. I could kill him. After that I went on for a while, but then it happened again. The bot flew out and started shooting me. He didn't kill me, because I had shot the life sign (I didn't know what it did at first, but I figured out soon enough, nice feature by the way). As he came to the ground (the safe area) there were 3 things that changed. The last one was sv_cheats to 0. The other two, I will have to look into. Since it goes really fast and doesn't put it into the console. I will be back on this in a few minutes.
Shooter 4 Aug, 2015 @ 10:24am 
EDIT: I replicated the glitch again.
For the first few minutes, I wasn't able to replicate the glitch again. I put it on 'Bots will shoot you', I gave me some extra health (and( ,)) I turned the crates on (and I gave myself (and the bots) infinite ammo)). I started off with 6 bots and was sort of 'abusing' the corner. With 6 bots it didn't work for 2 minutes or so. So I added another bot (that counts up to 7). This probably made it easier for them to do. I noticed that the bots tried to go out of their bot zone, and were sort of getting pushed back by an invisible pushy wall. I think the its instinct' is to go around the corner and kill me, because I 'made them aggro', but he can't because of the invisible pushy wall. So a lot of bots stack up between the invisible pushy wall and the white crate. As many bots get pushed into a position they can 'fly' out (although it still looks like noclip to me). So as the bot flew out and made the map crash again, I was able to not the three things that automatically changed when the bot flew out.

mp_freezetime 5
mp_roundtime 2
sv_cheats 0

I hope all this 'research' helps you with fixing this bug, although I don't think it's a huge deal. I feel like I'm 'abusing' the map to its max (, although this wasn't an intentional glitch/bug hunt).
This is all I can do for you, whatever you decide, it has been an honor to find this glitch (lol).
ZooL  [developer] 4 Aug, 2015 @ 10:38am 
Well I think I know what it is.. The bot flyd because of the trigger_push I use to prevent them from hidding in some spots, he probably gone forward so it propulsed him. welp, I gonna try to reproduce it, thanks for your explainations through, that's really useful x)

The bot probably shot the 'X' button, so it just "Disconnected the Server" (You)
Last edited by ZooL; 4 Aug, 2015 @ 10:40am
Shooter 4 Aug, 2015 @ 12:10pm 
Okay.. I didn't notice the 'X' button yet, but that's indeed quite a reasonable explanation. Thanks for getting into this and I'm glad I could help :)

Still... what I can't figure out is why this happened:
mp_freezetime 5
mp_roundtime 2
sv_cheats 0
Last edited by Shooter; 4 Aug, 2015 @ 12:12pm
ZooL  [developer] 4 Aug, 2015 @ 12:47pm 
Well the exit button will trigger a lot of commands in order to retrieve all the Casual or Competitive parameters since I've change a lot of them. People were complaining that they couldn't play with friends after playing this map since all those commands were changed, so for instance they couldn't join terrorists.

If those commands shows up that's because all "Replicated" commands are forced to show in the chat.

So basically when you shoot the 'X' button:

- Enters all commands with default values (and so displays in the chat)
- Enters the "Disconnect" command in the server's console (you, which means it quit the map for yourself.)

Welp, anyway I've fixed it by killing any bots that gets to the other side of the map, it should prevent this issue, thanks a lot for reporting! :)

Last edited by ZooL; 4 Aug, 2015 @ 12:48pm
Shooter 4 Aug, 2015 @ 1:05pm 
Whoa, thanks for your very usefull and interesting explanation. Thanks for fixing and I hope you make a lot more great maps :)
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