Team Fortress 2

Team Fortress 2

Bow of Double Shot
WolfgerLynel 2015 年 7 月 16 日 下午 3:51
Stats
+ Fires 2 arrows in one shot
+ Range is 10% longer
- One arrow deal lesser damage than normal
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目前顯示第 1-15 則留言,共 41
Trusty Patches 2015 年 7 月 16 日 下午 10:37 
Stats:
On full charge fires two arrows
+50% charge (so it takes longer to get the second arrow)

First arrow;
normal to The Huntsman

second arrow;
-25% damage
-25% range
Seagull Lad 2015 年 7 月 17 日 下午 9:31 
100% less broken hit boxes would be nice
Mr. Milk 2015 年 7 月 18 日 上午 6:18 
To work with a potential item set, the stats for both weapons would be:

Bow of Double Shot:
+50% damage

Only one arrow is delivered for the user; make each shot count. Every kill with the weapon and/or other weapons of the user will deliver another shot.

Magic Poison:
On hit: applies +20% speed to user

-User will only be able to use melee weapons.

-User is marked for death when handled, but is removed upon successful kill.



最後修改者:Mr. Milk; 2015 年 7 月 18 日 上午 6:22
Dèlila (out of practice) 2015 年 7 月 18 日 下午 3:50 
Projectiles penetrate players when fully charged (if right behind them)
+20% more accurate
+20% longer charge time
If projectile is reflected, player hit will be instantly killed (regardless of health or Uber)
widzu95 [⇄] 2015 年 7 月 19 日 下午 3:14 
- No random critical shots (rofl)
Aronanners 2015 年 7 月 19 日 下午 3:36 
+100% Bullets Per Shot (2 arrows)


-25% damage
Base damage per projectile: 38-90 per projectile. (Depending on charge.)
Headshot damage per projectile: 112-270 per projectile. (Again, depending on charge.)
Base damage (both projectiles): 78-120
Headshot damage (both projectiles): 300-720 damage

-50% reload speed (2.91 second attack interval)
-30% accuracy
-20% projectile speed (1500 HU/s at 0% charge, 1875 HU/s at 100% charge. AKA 60-80 miles per hour)
No random critical hits (So you can only get crits when you headshot)
McCree From GameCube 2015 年 7 月 20 日 上午 5:53 
2 projectiles at full charge can kill pretty much any class in any body hitbox. You have go to nerf this thing hard if you want it in tf2
Erect Ferret 2015 年 7 月 21 日 上午 6:29 
Buffs:
Shoot two arrows
50% faster arrows (this would be hilarious with lag)
With crits, fires 3 - 4 arrows
10% more damage
33% more ammo

Nerfs:
Consumes 2 ammo per shot
35% more arc where the arrows go (more gravity is applied to them)
40% smaller arrows (this would make a version of the huntsman which is like the sentry compared to the mini sentry)
40% less max charge
No headshots
NO RANDOM CRITZ


In alot of people's opinions these stats are probabaly the most stupid they have ever seen but can someone please modify this so that we can implement a different version of the huntsman, that would be amazing.
EϟR Bizarro Stormy 2015 年 7 月 21 日 上午 10:09 
Pros:
2 Arrows = Double Regular Arrow Damage
+50% Weapon Switch Speed
+25% Fire Rate

Cons:
No Headshots
-35% Reload Speed
-50% Range Of Arrows

Maybe No Random Crits? idk.
最後修改者:EϟR Bizarro Stormy; 2015 年 7 月 21 日 上午 10:09
Savage Source 2015 年 7 月 21 日 下午 12:17 
- My stat idea -

New name: The Arrow Drills

Advantages:

Pull up bow to shoot 2 arrows at once
The second projectile has a 50% damage bonus if the first one hits the same target
On kill by the second projectile: 1 Guaranteed critical hit for the next projectile

Disadvantages:

No headshots
50% damage penalty for the second projectile if the first one hits a different target
+5 degree random projectile deviation
Bird Scoot 2015 年 7 月 22 日 上午 12:25 
Maybe dis:

Pro:
+20% Damage on full charge
+crits when it would normally mini-crit

Cons:
-no Headshot
-No random Crits
RollingBox 2015 年 7 月 22 日 上午 1:48 
+Adds a second, weaker arrow to your shot.
-40% damage penalty
-25% slower charge
8uddha5an 2015 年 7 月 22 日 上午 8:13 
comsume 100% more ammo
100% more shots per fire
-25% accuracy
Headshot do mini crits
20% damage vulnerability
K'o'ox | Thinking 2015 年 7 月 26 日 下午 7:39 
引用自 8uddaha5an
comsume 100% more ammo
100% more shots per fire
-25% accuracy
Headshot do mini crits
20% damage vulnerability

Better stats
cough drops 2015 年 7 月 29 日 下午 12:31 
It's reloading system would like with the Force-A-Nature.
When it's fired,it fires two arrows.
When it's reloaded one time,it will fire one arrow.
When it's reloaded two times,it will fire two arrows.
-15% slower reloading time
-15% slower moving speed while aiming with the bow
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目前顯示第 1-15 則留言,共 41
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