Garry's Mod

Garry's Mod

gm_what_destiny_intended Stargate Map
Bugs/Suggestions
Bugs (As of 05/11/17):

- Can still see missing texture outlines in Anubis' lab (http://i.imgur.com/JwrF6Q8.jpg , http://i.imgur.com/JwPyznF.jpg)

In addition to the above, there are a whole load of wacky errors and missing textures.

- Keycard scanners seem to be a bit bugged, sometimes they don't work even after clicking them with the ID card (Reported by Impredecible)

- Possible issue with gatespawner? (POSSIBLE FIX: Go into CAP settings and make sure Stargate system is set to groups and not galaxies or anything else -- Thanks to Shadowknight908)

- SGC Stargate and Ramp are off-centre (pls fix my OCD is triggered)

- Nuclear radiation in Self-destruct room (lighting v bad)

- Bug found with SGC keycard tool (when you die with it equiped, the image of your avatar stays on the screen until weapon is spawned again and used)

- Some lag issues

Suggestions:

- Make keycard swep easier to get to/use (start with weapon on spawn maybe, or when spawned from menu, it stays with you even if you die and respawn)

- Try and convert prison room door and cell buttons on Level 16 into keycard only ones

- Make elevator buttons clearer (perhaps add stars next to floor numbers that work)
Last edited by William T. Riker; 5 Nov, 2017 @ 8:38am
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Showing 1-7 of 7 comments
SirAndrewTheThird 13 Oct, 2017 @ 10:44pm 
should sugestions not go under the ideas post?
SamTheGamer39 17 Jan, 2018 @ 5:41pm 
GMod doesn't unload props in most rooms because of the way some of the walls were made before the map became spacebuiid, for example. All of the SGC except for the self-destruct section, Atlantis, Destiny, Abydos, the Alpha Site, Midway, possibly more. I have 8gbs ram and an i5 core. I think that this performance issue should be addressed immediately! I believe this can be corrected by changing the old walls to the walls in Icarus or the self-destruct section of the SGC. Or by covering the current sections with the new walls.
Last edited by SamTheGamer39; 20 Jan, 2018 @ 12:00pm
TheFujiRose 1 Dec, 2018 @ 2:34pm 
Originally posted by Shadowknight908:
Gates dont appear i have CAP and the content packs the gatespawner setting is on please help :(
Same.
Soren MC 24 Aug, 2019 @ 1:43pm 
Could you make it so that sgc cards are not spawnable to normal players , but they can get them from a dispenser in the sgc.
That way, the doors can be usefull against other players
Rvbchurch759 13 Mar, 2021 @ 6:42pm 
Suggestion: have the time travel device on P4X-639 send all players back to the travellers ship so it seems like they went back to the start of the day
Leo 31 Mar, 2021 @ 3:24pm 
ZPM room in atlantis would be a cool touch, maybe being able to turn the lights on and off
Originally posted by William T. Riker:
Bugs (As of 05/11/17):

- Can still see missing texture outlines in Anubis' lab (http://i.imgur.com/JwrF6Q8.jpg , http://i.imgur.com/JwPyznF.jpg)

In addition to the above, there are a whole load of wacky errors and missing textures.

- Keycard scanners seem to be a bit bugged, sometimes they don't work even after clicking them with the ID card (Reported by Impredecible)

- Possible issue with gatespawner? (POSSIBLE FIX: Go into CAP settings and make sure Stargate system is set to groups and not galaxies or anything else -- Thanks to Shadowknight908)

- SGC Stargate and Ramp are off-centre (pls fix my OCD is triggered)

- Nuclear radiation in Self-destruct room (lighting v bad)

- Bug found with SGC keycard tool (when you die with it equiped, the image of your avatar stays on the screen until weapon is spawned again and used)

- Some lag issues

Suggestions:

- Make keycard swep easier to get to/use (start with weapon on spawn maybe, or when spawned from menu, it stays with you even if you die and respawn)

- Try and convert prison room door and cell buttons on Level 16 into keycard only ones

- Make elevator buttons clearer (perhaps add stars next to floor numbers that work)
Okay so, can you make it work with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3021712722&searchtext=cap+enhanced
its cap enhanced the og mod but better fixed more content being updated and maintained and much more, taking suggestions and stuff, i wanna use this map but have have the better stargate mod, can you do this, will it work, please and thanks, sorry
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Showing 1-7 of 7 comments
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