Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
there are no doors
2. Click the record button and then instantly hit ESC.
3. Right-click on the Animation Set Editor Section and click ''Create Animations Set(s) for Existing Element(s)
4. Mark all the models that have the name ''class C_BaseDoor_GameModel'', then click OK.
5. As you can see, on the Animation Set Editor, you will find a bunch of models that have random numbers like (*1, *2, *3 etc.).
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Done
VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
6. Disable the other draw game entities.
Which ones? Also, the doors won't move at all by this step.
{LINK REMOVED}https://www.dropbox.com/s/5rlrscsmldwd6hm/fnaf4map%20%28spawned%20doors%29.dmx?dl=0
{LINK REMOVED}https://www.dropbox.com/s/5rlrscsmldwd6hm/fnaf4map%20%28spawned%20doors%29.dmx?dl=0