Sid Meier's Civilization V

Sid Meier's Civilization V

Europe in 1900 AD
|_| Clyax 16 Jul, 2015 @ 2:09pm
Suggestion: Airship Battles
Could you, if possible, make it so the Germans can use airships, like the kind in the "Smokey Skies" scenario? It would make the mod much more accurate with a whole new level of gameplay if so, and, if possible, get it textured to a German airship as well. Heck, you could play around with the stats to make the Airships fairly bad like they were.


That in mind, to balance it out, could you give the British flyers, along with a possible re-texture as well? You can make the British only able to build flyers after a REALLY long time to keep that accurate, AND a fun mechanic. Or, to keep it historically accurate, have a tech that creates the inciderary bullet; this allowed British planes to shoot down Airships.

For the full story and better explination, here's an 53 minute-long video from Nova: http://www.pbs.org/wgbh/nova/military/zeppelin-terror-attack.html

Just click "WATCH THE PROGRAM" on the right.

I'm so happy that this mod was developed, and these additions would just fill my heart with glee now that I FINALLY get to play a WWI strategy game in a format that I don't entirely suck at AND play with faulty technology that society under-estimates today.

Thank you for developing this mod, and I look forward to additions and development in the future. Good on ya spOOn.
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Panos12GR  [developer] 17 Jul, 2015 @ 5:35am 
Thank you for your kind words!Unfortunatelly I havent got bnw and g&k but I will in next week so you will need to wait till then!Sorry for the incovinience.
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