Garry's Mod

Garry's Mod

zs_biolab
Kevalyn  [developer] 24 Sep, 2017 @ 4:56pm
Biolab Update Version 5 discussion
Update Log:
Removed and replaced spawn teleport
Expanded the map
Fixed the issue with Doors constantly opening and closing causing annoying to both zombies and humans
Vents are now zombies only with the added trigger_push that affect the humans (No More vent cade)
Added numportal to improve performance
Convert some of the map geometry into func_detail for improved performance in some areas
Last edited by Kevalyn; 24 Sep, 2017 @ 4:56pm