ARK: Survival Evolved

ARK: Survival Evolved

bARK - Boss Dinos
Bacon_Beard  [developer] 1 Aug, 2015 @ 2:09am
Change's to mod direction
I'm considering using this mod to focus purely on the Dino Boss's (and potential rideable Dodo's and other dinos that are not usually rideable).

It will make this mod more compatible with a larger number of other mods, and the other content which we would be losing could be got via an additional mod anyway.

Basically it would be removing the starter pack and other small tweaks ive made to gameplay (of which there are not much) and putting the weight tweaks etc on hold, or moving them to a seperate mod.

Just want to get a feeling if anyone is totally against this idea, or if its somthing most of you would preffer - as it would allow you to stack with a larger range of mods?
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Showing 1-6 of 6 comments
TomTheAint 1 Aug, 2015 @ 9:23am 
I think this is an excellent idea now that we know how "stackable" mods will be working!
Hybernairy 4 Aug, 2015 @ 4:41am 
Sounds perfectly fine to me :)

One mod I can think of right off the bat that doesn't support this one, is the DinoOverhaul, it changes all dinos from vanilla to its own type. The in game names are MOD(dinoname) no parentesis, and dodos are MOD1Dodo
Last edited by Hybernairy; 4 Aug, 2015 @ 4:42am
Bacon_Beard  [developer] 4 Aug, 2015 @ 4:55am 
Nope I expect most mods which change anything tp do with dinos will clash with this. But mods that change items, map or player etc should all be fine now :)
oakraven 7 Aug, 2015 @ 2:33pm 
+1 here. If i can ride a large dodo i be very happy :)
Bacon_Beard  [developer] 7 Aug, 2015 @ 2:59pm 
Dodo riding proving harder than expected but i am slowly making progress with it xP

Saddles for Large Spiders, Scorpions & Raptors are coming sooner though
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Showing 1-6 of 6 comments
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