Team Fortress 2

Team Fortress 2

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Eli ツ  [developer] 12 Aug, 2015 @ 3:47pm
Feedback
Post here your feedback, problems or possible fixes for this map.
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Showing 1-11 of 11 comments
linkinator539 13 Aug, 2015 @ 2:17pm 
First, it's a great map. Very unique, and lots of stage hazards to play around with. But, I'm having texture problems. The floor in the trap area, the areas near the trap doors, and the water are all showing up in this pink and black pattern(similar to the default spray), like something wasn't found. One look in the developer console, and there's lots of errors I don't understand. I took sever screenshots of the map, but I'm having trouble uploading them.
Eli ツ  [developer] 13 Aug, 2015 @ 3:40pm 
I have built better cubemaps, please see if that fixes it and tell me and thanks!
linkinator539 13 Aug, 2015 @ 6:23pm 
It didn't work. The floor and water are still showing up in a black and pink grid.
linkinator539 13 Aug, 2015 @ 6:30pm 
I just uploaded the screenshots if they'll help. They're on my profile right now.
Eli ツ  [developer] 13 Aug, 2015 @ 6:41pm 
I can't see them :/
Eli ツ  [developer] 13 Aug, 2015 @ 6:46pm 
For the water I have a possible solution, but I need to know what floors are showing up bad reflections, if they are only the red and blue tiles, I think I have a solution
linkinator539 14 Aug, 2015 @ 11:11am 
The floors and staircase near both pieces of intel are showing the pattern, as well as a small areas around the computers on the walls. The pattern also outlines the outer catwalk above the intel, and replaces the floor above the trap. The walls appear to be fine, but in what I think is an airduct(the area with the trap doors)everypart of it shows up in this pattern(the walls, floor, and cieling), execpt for this black square near the middle of the top section. All the pools of water show the pattern on the surface, but apon jumping in the water, everything around me is white. The water pooring out of the pipes in the main room, however, shows up correctly.
linkinator539 14 Aug, 2015 @ 11:24am 
Update:The surface of the water still appears pink and black, but when I'm underwater it appears normal.:)
Eli ツ  [developer] 16 Aug, 2015 @ 12:20pm 
I have applied cubemaps for those surfaces, I hope this fixs it, because for me works perfectly :S
linkinator539 17 Aug, 2015 @ 6:20am 
Yup. It worked. All the textures show up correctly! Thanks!
Eli ツ  [developer] 17 Aug, 2015 @ 1:05pm 
Excellent! thanks for the feedback too! :D:
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