Team Fortress 2

Team Fortress 2

The Big Man
WAEEEJ 1 Aug, 2015 @ 8:21am
STATS!
what shall be the stats for this thing? :3
< >
Showing 1-15 of 134 comments
Sgt Puncake 1 Aug, 2015 @ 8:39am 
i think it should have a big blast radius or something
Bird Scoot 1 Aug, 2015 @ 8:41am 
My Stats :p

Pro:
+Bombs can roll and jump (Like the Iron Bomber)
+30% Damage on full charge

Cons:
-15% Damage
-0,5 sec longer detonate time
LEFT4GABEN (Banned) 1 Aug, 2015 @ 10:21am 
+/- : Damage is Based on charge level per sticky

(Half filled meter does the same damage as stock)
Last edited by LEFT4GABEN; 1 Aug, 2015 @ 10:24am
mishael1 1 Aug, 2015 @ 11:24am 
*Pressing M2 detonates only the lastest fired sticky from the ones that can still be detonated.
*Other stickies (from the same demoman that is) detonate too if they are within the blast radius.
*0.1 second interval between separate self detonations.

Everything else is identical to stock.
Last edited by mishael1; 1 Aug, 2015 @ 11:27am
hillman19 1 Aug, 2015 @ 5:58pm 
+30% damage
+40% damage to self.
mishael1 1 Aug, 2015 @ 6:20pm 
Originally posted by hillman19-TPF-:
+30% damage
+40% damage to self.
So you get better damage and you pay for that by simply not touching your explosion, and when you do you get the best blast jump possible in the game?

How balanced! [/sarcasm]
hillman19 1 Aug, 2015 @ 7:40pm 
Originally posted by mishael1:
Originally posted by hillman19-TPF-:
+30% damage
+40% damage to self.
So you get better damage and you pay for that by simply not touching your explosion, and when you do you get the best blast jump possible in the game?

How balanced! [/sarcasm]
Sticky jumping. Yea I'm going to rework the stats.
hillman19 1 Aug, 2015 @ 7:42pm 
+30% damage
+30% damage to self
-2 bombs out.
-2 clip size.
No random crits
mishael1 2 Aug, 2015 @ 2:45am 
Originally posted by hillman19-TPF-:
+30% damage
+30% damage to self
-2 bombs out.
-2 clip size.
No random crits
This is still overpowered, since you can airdet for days with it and you will be the most damaging class. If such a weapon existed I would just grab the wee bootis and go explode people.

+30% damage is insane, please keep that in mind. If I would have done that, I would go with:

+25% damage
+25% damage to self
-4 bombs out.
-6 clip size.
Ducky Quackington 2 Aug, 2015 @ 11:17am 
No stats, it'd be a reskin. Like everything.
schnitz 2 Aug, 2015 @ 10:03pm 
+,- domino effect detonation (first sticky then others explode in rappid succession)
+ stickys take less knock-back from explosives and airblast
+ 2 stickys out.
- stickys will no longer stick to a surface after a minute
Flippy 2 Aug, 2015 @ 11:06pm 
My idea is a bit strange,because Iron Bomber almost does the same.But it looks like a military weapon,and the shape of stickies strengthens my vision.Here we go:
+ stickybombs act like mines:territorial checking and self-detonation
- no secondary fire(no manual detonation)
- 30% smaller exploding radius(comparing to grenades)
Originally posted by Yuki:
My idea is a bit strange,because Iron Bomber almost does the same.But it looks like a military weapon,and the shape of stickies strengthens my vision.Here we go:
+ stickybombs act like mines:territorial checking and self-detonation
- no secondary fire(no manual detonation)
- 30% smaller exploding radius(comparing to grenades)
That would be a little OP, dont you think? As you could lay stickies everywhere and I mean everywhere and you could just walk off. Wouldnt something like "-25% Damage" Balance it out, so it wont instakill?
pro:
+20% damage
+30% blast radius
con:
+20% damage to yourself
can only stick to the ground, no roofs or walls
mishael1 3 Aug, 2015 @ 8:07am 
Originally posted by Rene34562:
pro:
+20% damage
+30% blast radius
con:
+20% damage to yourself
can only stick to the ground, no roofs or walls
Super Airdetonation monster? Guys do you even use your head before posting this ♥♥♥♥♥? A 5 year old could tell this is OP as fnck.
Last edited by mishael1; 3 Aug, 2015 @ 8:07am
< >
Showing 1-15 of 134 comments
Per page: 1530 50