Garry's Mod
Weapon: Setup, Transfer And Restore
Edit loadout file
I have this weapon I want to add to my loadout, but when I equip it, I get a bunch of different items instead and I get some scripts run. I was wondering if there is a way to inject the item into the loadout .dat file so it would equip the item itself, not the items it gives.

EDIT: Thanks to the autosave, I see that this is a must, as I only spawn with the weapons, and not what should go with it, also if needed the item ID is "weapon_md_equip".
最近の変更はR00Boが行いました; 2023年6月30日 13時23分