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What item and swep are you using? Sounds more like an animation problem, but this mod shouldn't interfere with that.
Does it happen upon Weapon Restore? Try disabling Strip Weapons or Auto Restore.
- Select a loadout from the list, then click "Request Loadout" first. After that, you can either click Restore Weapons to get it (works only if you have a Restore left on this life or if Multiple Restores are enabled) or just respawn.
- Remember that Restores take priority over Loadouts, unless you checked Persistent Loadouts.
-----------------------------------------------------------------------------------------------------------------------------------------------
[ERROR] lua/vgui/dlistview.lua:554: attempt to compare number with string
1. unknown - lua/vgui/dlistview.lua:554
2. sort - [C]:-1
3. SortByColumn - lua/vgui/dlistview.lua:545
4. PopulateList - addons/weapon star setup, transfer and restore/lua/autorun/client/lf_wstar_client.lua:144
5. WSTAR_Menu - addons/weapon star setup, transfer and restore/lua/autorun/client/lf_wstar_client.lua:147
6. unknown - addons/weapon star setup, transfer and restore/lua/autorun/client/lf_wstar_client.lua:611
7. unknown - lua/includes/modules/concommand.lua:54
-----------------------------------------------------------------------------------------------------------------------------------------------
+ I have broken menu window.
[Maybe this addon conflicts with others?]
+ Working only console commands.
I was able to locate a major bug that occurred when a Loadout's name consisted of numbers only. The updated version should fix this issue.
Please let me know, if you got any other issues or suggestions.
This was related to the previous issue, but now it should be finally fixed.
If so, "Drop on Death" made by Kazaam is not compatible with this.
The problem with it is that, if you die and "Auto Restore", the weapon you had when you died (say for example, the gravity gun) will not appear in the restored loadout.
Disabling/Uninstalling Drop on Death fixes that, but yeah, it's a "Disable to fix another" kind of fix.
Should I actually tell this to the DoD author himself as well?
As for a problem, the CW20 compatability doesn't seem to work. I get the guns fine, but they don't have any attachments at all even though I did set them.
There is no reliable way of running my code before his.
As for CW 2, I never had any issues with the attachments. Are you trying the default weapons or community made ones?
Please try the following:
- Make sure CW 2 support is enabled under settings.
- Try to disable Auto Restore and use the manual button. Enable Multi Restore if required.
- Only hold ONE default CW 2 weapon, with ONE attachment, then try if that works.
- Save the above to a Loadout and post the content of your garrysmod/data/wstar/loadouts.txt file here.
- Try to download this file: {LINK REMOVED}http://www.mediafire.com/download/1t8ho3llpo7d34g/wstar_temp.zip
Extract the folder to your addons folder. You should keep the Workshop addon subscribed and enabled. For now the only change is a increased delay before setting the attachments.
As for the problem...
I tried both weapon types, default and community.
This time, I followed your instructions and this is weird. I used Manual Restore, I got the gun (CW20's own AR-15) but no attachment...I tried again, I got the gun WITH attachment. Folding sights that is.
Here is the loadout;
{
"AR-15 with Folded Sights TEST":
{
"ammo":
{
"5.56x45MM": 120
},
"weapon":
{
"weapon_stunstick":
{
"1": -1,
"2": -1
},
"gmod_tool":
{
"1": -1,
"2": -1
},
"weapon_crowbar":
{
"1": -1,
"2": -1
},
"cw_ar15":
{
"1": 30,
"2": -1,
"cw2attachments":
{
"1": 1,
"grenadeType": 0,
"wepClass": "cw_ar15"
}
},
"weapon_bugbait":
{
"1": 0,
"2": 0
},
"weapon_physgun":
{
"1": -1,
"2": -1
}
}
},
}
I think I'll go give that wstar_temp.zip a try now.
This attitude is very strange.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=167545348
When you have both together, it causes the loadout system to screw up with with cw2, so whenever spawning a loadout (or respawning after death) attatchments aren't saved, so you have to redo your attatchments every time.
I know it's asking a lot, but both manual weapon pickup, and this addon are important. So if you feel like looking into it, (or making your own manual weapon pickup ;)) Please do.