ARK: Survival Evolved

ARK: Survival Evolved

Extra Tranqs Mod
 This topic has been pinned, so it's probably important
Grim Darknight  [developer] 27 Dec, 2015 @ 6:36pm
Cheat Item Paths.
Thanks to: The_Red_Dragon_Emperor
If not for them I would not have went through the trouble of finding or posting this.
Last edited by Grim Darknight; 27 Dec, 2015 @ 6:37pm
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Showing 1-12 of 12 comments
Grim Darknight  [developer] 27 Dec, 2015 @ 6:36pm 
====
Consumables
====

"Blueprint'/Game/Mods/DIModExtraTranqs/Consumables/DI_Con_DistilledNarcotic.DI_Con_DistilledNarcotic” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Consumables/DI_Con_DistilledStimulant.DI_Con_DistilledStimulant” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Consumables/DI_Con_HiNarcotic.DI_Con_HiNarcotic” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Consumables/DI_Con_MetabolicAccelerant.DI_Con_MetabolicAccelerant” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Consumables/DI_Con_MetabolicBooster.DI_Con_MetabolicBooster” 1 1 false

====
Weapons
====

"Blueprint'/Game/Mods/DIModExtraTranqs/Weapons/DI_AmmoTranqImproved.DI_AmmoTranqImproved” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Weapons/DI_AmmoTranqInjector.DI_AmmoTranqInjector” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Weapons/DI_AmmoTranqInjectorImproved.DI_AmmoTranqInjectorImproved” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Weapons/DI_Item_WeaponPikeTranq.DI_Item_WeaponPikeTranq” 1 1 false

"Blueprint'/Game/Mods/DIModExtraTranqs/Weapons/DI_Item_WeaponPikeTranqImproved.DI_Item_WeaponPikeTranqImproved” 1 1 false

Last edited by Grim Darknight; 6 Jan, 2016 @ 8:14pm
Master0fNone 11 Feb, 2016 @ 1:29am 
the paths dont work even with copying and using control v.
Grim Darknight  [developer] 11 Feb, 2016 @ 3:56pm 
Make sure the quotation marks are there and in the correct places. The game likes to remove them.
Sayvil [FR] 13 Feb, 2016 @ 11:39am 
Because this character ( " ) is deleted before ( January 1 false) even with a copy paste .
Last edited by Sayvil [FR]; 13 Feb, 2016 @ 11:40am
Grim Darknight  [developer] 13 Feb, 2016 @ 5:25pm 
Originally posted by Sayvil:
Because this character ( " ) is deleted before ( January 1 false) even with a copy paste .

Yep just add it back manually and it should work properly.
Sibby 12 Mar, 2016 @ 9:41am 
can not get any of them to work dispite editing
Sibby 1 Apr, 2016 @ 4:50pm 
tired of trying to make spawns work
Grim Darknight  [developer] 1 Apr, 2016 @ 5:05pm 
Originally posted by Siboney:
tired of trying to make spawns work
Yea sorry about that. I am thinking about calling it quits with this whole devkit.
It updated, there were errors, now I have to start from scratch cause I can't open my old files.
Sibby 1 Apr, 2016 @ 5:27pm 
Ahhhhh...don't give up........I'll just cheat to build em all...LOL
Rhyisin 10 Jul, 2016 @ 2:00pm 
Originally posted by M4N0FS7E3L:
the paths dont work even with copying and using control v.

Just realized that his spawn commands are missing the GiveItem prefix to the command
Glington 11 Feb, 2018 @ 11:17am 
I FINALLY FIX THE PATH!!!! I MADE IT WORK AFTER SO MANY YEARS!!!!!

have not fix them all yet thought
Last edited by Glington; 11 Feb, 2018 @ 11:17am
Dragoness 24 Aug, 2020 @ 8:16am 
These spawn codes are missing the final '

Should be like

cheat giveitem "Blueprint'/Game/Mods/DIModExtraTranqs/Consumables/DI_Con_DistilledNarcotic.DI_Con_DistilledNarcotic'" 1 1 false

instead of ~ Narcotic" 1 1 false
Last edited by Dragoness; 24 Aug, 2020 @ 8:17am
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