Don't Starve Together

Don't Starve Together

Scale Inventory
Deja Vu  [developer] 10 Aug, 2015 @ 8:24pm
Bug Reports
Please report any bugs You find under this section.

Before you do that, you can try these steps:
(Recommended is to host a private testing server on your machine which you can wipe any time and has no other players. You can either use dedicated server or host the server from inside the game)
1) Disable all other mods except this mod and try to use the mods mechanics this way.
2) Disable all other mods except this mod, generate a fresh new map and try the mods mechanics this way.

If you post Error Logs, then DO NOT copy paste them all over into your post but use "PasteBin" and copy the link here only with the content of your error log. Otherwise the forum gets cluttered and extremely hard to follow. The Logs that are copied here without following this rule will not get answered.
Last edited by Deja Vu; 23 Aug, 2015 @ 11:00pm
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Showing 1-4 of 4 comments
H0tage 15 May, 2016 @ 8:41am 
The inventory of my players disappear when i install this mod on the server :/ We don't use any other mods.
Deja Vu  [developer] 15 May, 2016 @ 10:30am 
@Hotage
Please read the mods description what this mod does and why it's made. This mod is intended to be used TOGETHER with certain kind of other mods.
HetCreep 31 Oct, 2018 @ 9:42pm 
[00:01:47]: [string "../mods/workshop-378962221/modmain.lua"]:158: attempt to index local 'inventory' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-378962221/modmain.lua:158 in (upvalue) Inv_Rebuild_base (Lua) <136-275>
self =
hudcompass = Hud Compass
shown = false
actionstringtitle = Text -
repeat_time = 0.2
bg = ThreeSlice
enabled = true
in_pos = (0.00, 102.00, 0.00)
actionstringtime = 10
root = root
bgcover = Image - images/hud.xml:inventory_bg_cover.tex
inv = table: 26E15088
name = Inventory
newbg = Image - ../mods/workshop-375027081/images/inventory_bg.xml:inventory_bg.tex
focus_flow = table: 5D7DCA78
toprow = toprow
out_pos = (0.00, 68.00, 0.00)
autoanchor = WorldResetTimer
callbacks = table: 5D7DC280
inst = 100493 - (valid:true)
focus = false
equip = table: 26E14F98
children = table: 5D7DC5F0
focus_flow_args = table: 5D7DCA28
focus_target = false
bottomrow = toprow
selected_scale = 0.8
parent = bottom_scale_root
owner = 100267 - fran (valid:true)
actionstring = actionstring
can_fade_alpha = true
force_single_drop = false
equipslotinfo = table: 5D7DC8E8
base_scale = 0.6
openhint = Text -
backpackinv = table: 26E14F48
hint_update_check = 1.983333112672
rebuild_pending = true
actionstringbody = Text -
inventory = nil
../mods/workshop-375850593/modmain.lua:153 in (upvalue) Inv_Rebuild_base (Lua) <152-155>
self =
hudcompass = Hud Compass
shown = false
actionstringtitle = Text -
repeat_time = 0.2
bg = ThreeSlice
enabled = true
in_pos = (0.00, 102.00, 0.00)
actionstringtime = 10
root = root
bgcover = Image - images/hud.xml:inventory_bg_cover.tex
inv = table: 26E15088
name = Inventory
newbg = Image - ../mods/workshop-375027081/images/inventory_bg.xml:inventory_bg.tex
focus_flow = table: 5D7DCA78
toprow = toprow
out_pos = (0.00, 68.00, 0.00)
autoanchor = WorldResetTimer
callbacks = table: 5D7DC280
inst = 100493 - (valid:true)
focus = false
equip = table: 26E14F98
children = table: 5D7DC5F0
focus_flow_args = table: 5D7DCA28
focus_target = false
bottomrow = toprow
selected_scale = 0.8
parent = bottom_scale_root
owner = 100267 - fran (valid:true)
actionstring = actionstring
can_fade_alpha = true
force_single_drop = false
equipslotinfo = table: 5D7DC8E8
base_scale = 0.6
openhint = Text -
backpackinv = table: 26E14F48
hint_update_check = 1.983333112672
rebuild_pending = true
actionstringbody = Text -
../mods/workshop-497584917/modmain.lua:40 in (method) Rebuild (Lua) <39-42>
self =
hudcompass = Hud Compass
shown = false
actionstringtitle = Text -
repeat_time = 0.2
bg = ThreeSlice
enabled = true
in_pos = (0.00, 102.00, 0.00)
actionstringtime = 10
root = root
bgcover = Image - images/hud.xml:inventory_bg_cover.tex
inv = table: 26E15088
name = Inventory
newbg = Image - ../mods/workshop-375027081/images/inventory_bg.xml:inventory_bg.tex
focus_flow = table: 5D7DCA78
toprow = toprow
out_pos = (0.00, 68.00, 0.00)
autoanchor = WorldResetTimer
callbacks = table: 5D7DC280
inst = 100493 - (valid:true)
focus = false
equip = table: 26E14F98
children = table: 5D7DC5F0
focus_flow_args = table: 5D7DCA28
focus_target = false
bottomrow = toprow
selected_scale = 0.8
parent = bottom_scale_root
owner = 100267 - fran (valid:true)
actionstring = actionstring
can_fade_alpha = true
force_single_drop = false
equipslotinfo = table: 5D7DC8E8
base_scale = 0.6
openhint = Text -
backpackinv = table: 26E14F48
hint_update_check = 1.983333112672
rebuild_pending
[00:01:47]: [string "../mods/workshop-378962221/modmain.lua"]:158: attempt to index local 'inventory' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-378962221/modmain.lua:158 in (upvalue) Inv_Rebuild_base (Lua) <136-275>
../mods/workshop-375850593/modmain.lua:153 in (upvalue) Inv_Rebuild_base (Lua) <152-155>
../mods/workshop-497584917/modmain.lua:40 in (method) Rebuild (Lua) <39-42>
scripts/widgets/inventorybar.lua:420 in (method) OnUpdate (Lua) <401-482>
scripts/frontend.lua:749 in (method) Update (Lua) <616-766>
scripts/update.lua:92 in () ? (Lua) <33-129>
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