Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
On kill bottle will break
Pros
When bottle is broken
+15 damage
On hit will cause bleeding for 5 seconds
Cons
When bottle is not broken
-25 damage
-10 bullet resistance
Pro:
-60% Damage on explosions (can be used for Sticky jumps)
Cons:
-50% Damage
OR
Pro:
+15HP on Taunt (like kritzkrieg taunt)
Cons:
-25HP
Wearer takes +50 Damage by fire, when equipped
Yeah I agree
we really dont need reskin we have so many!!!!! what we need is a new weapon!!!!!
+ on kill: demo gets mini crits for 2 seconds
Cons: - 25% Slower firing speed
In my opinion its balanced and might work good with the Loch and Load?
Put -no random crits and its fine :)
Cannot be crit boosted (random crits still exist), -20% swing speed. -25% damage penalty.
First hit does +25% damage as the bottle breaks
Hits after the bottle is broken do 5 seconds of bleed on target
Cons:
Being damaged while holding the unbroken bottle has a chance to break in your hand causing 50 damage with 5 seconds of bleed
Bottle can only be broken on enemies
+15% melee weakness while bottle is broken
I agree
+Crits on explosive jump.
-No Random critical hits.