Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
maybe you can drop a note on their mod page or get in touch, as maybe some of this can be incorporated in the fix somehow (to make it easier for players) or it might be fixable from there too?
Mod is called Hydrocraft Patch - Read the important notice if you want it to work ;)
I have not tried this procedure so I cannot confirm if this is working but none of that is required if you just install the patch.
(for=got)
My server has been running and I installed Hydrocraft. My crops are growing in less than a hour. The new Hydrocraft doesn't fix farming. Not for me. Sure I get lots of options but my crops die in less than 1 game hour. I already have a scripted safehouse script but I'm not going to go and start recording everyones safehouse, reset and restore those map chunks. It would seem a full reset is what's needed.
I haven't tried Hydrocraft Patch so I will try that. (didn't work)
UPDATE: I wrote a script. Using the PZ Map tool and some vb I can restore peoples safehouses in a instant... Just sucks to have to do this. But it works.
I have tested and retested this thing I cannot recount how many times, currently working perfectly on my own server and growing at a normal rate.
It might be an issue if the server was started without Hydrocraft and then it was added later on, I guess its entirely possible though. But the new version does fix farming.
No need for Hydrocraft patch anymore, in fact, wiser to remove it.
EDIT: Same thing with the HCFix mod, has to be uninstalled.
The best way to ensure there is no problem with a modded game is always to start the game with all the mods you want as adding later on can cause issues.
Pretty sure if you wipe (completely) and not backing-up portions of the maps, where there could be crops, and restoring those broken cells in a new game...pretty sure it'll work.
I have played, today, 10 minutes ago in my own game that had Hydrocraft since the beginning and I do not have any issues and the only common factor that has been reported for this problem is "added after the game was already started".
Props and kudos for finding this...
But no one ever should have to through this much ♥♥♥♥ just a get a basic game feature working....
I do not think there is much that can be done on the Hydrocraft code side of things and its just one of those things that can happen with an Early Access game and the modding that goes around it.