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Then, you upgrade to the highest mine, spending millions of resources and you try to mine for sphalarite. You get a bucket full of water, you carry over a charcoal, you charge your miner's hat with batteries (you're overweight at that point) and you mine three times (at best) at which you run out of water, batteries and possibly your half spent charcoal. You will probably end up with 3 stones and MAYBE two stones and a high end mineral.
This mine is no way feesible. Maybe if it NEVER produced stone, maybe, just maybe it would be something to consider.
We were playing Hydrocraft with an unparalleled enthusiasm until that point. Now our PZ group believes that any high end recipe we go after will be a similar disappointment, so we just spawn in whatever we need with admin powers (including bullets). We were very patient with this for months and the gradual progress of how you needed to grind to make things really was entertaining. Not anymore.
The normal Dark Mine is the best deal. Get a candle-based Mining Hat and a Pickaxe and you spend an entire day down there!