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~Edit~
Just tried that, still lagging on server though fine in single player.
To clarify, the zombies will stutter for like 2-5 seconds.. dissappear entirely.. phase back into existence and appear like they are falling from the sky.. then carry on as always. In addition everyone on the server was getting black loading walls every time they walked into a new section which sometimes crashed the server or persisted for minutes. The moment i removed hydrocraft from the server we had a crisp clean performance again.. no lag on anything not even a second. I can run across the map without a single pause on my admin character, but while it was installed i could maybe run a screenlength before hitting the lagwall. I'm not sure what changed but i do love this mod and really appreciate you for developing it. It adds endless amounts of content to this game that i wish was implemented into vanilla. Thank you for your hard work and creativity.
Our server also gets spammed with an error about irrigation or water pipes but im not sure if this is whats actually causing it.