Mount & Blade: Warband

Mount & Blade: Warband

Nova Aetas
Alex0000 2017 年 1 月 28 日 下午 9:45
Best MBW mod hands down, +10 ways to top it off
Hi, great work on the mod!

Please consider the below options to make it outstanding. The first 3 ideas the most signifcant to improving gameplay.

1. Vassal deterioration, consider applying a bonus to relationships for vassals with castles or villages to offset the -5 per week or allow the users to turn off the decrease in relationship...

2. Allow villages to have and maintain garrisons.

3. Like some other mods have a patrolling system.

4. Add more towns, more to conquer, perhaps some free cities.

5. Allow player to found capital on a ruin site (not existing ruin sites)

6. Have village owners income paid directly.

7. Allow villages to have a industry like cities, this could improve the profitability of owner industry in cities. perhaps not all villages and not all products.

8. Increase research points required to achieve high tech levels, slow tech points during prolonged wars.

9. Enable auto collect loot.

10. Allow garrisons to be adjusted from throne room.

Love your work keep it up!

最後修改者:Alex0000; 2017 年 1 月 28 日 下午 9:47
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Wkurwiony Użytkownik Laptopa 2017 年 1 月 28 日 下午 11:02 
Wow, such a good sugestions, but creator once said "IT'S VERY BIG LIST OF SCRIPTS, 'RE YOU WANNA KILL ME AND FREEZE GAME?"
Alex0000 2017 年 1 月 29 日 上午 12:09 
The frist 3 point are things that would really make the biggest impact the other points are more wish list type things...
CHIPOTLE 2017 年 1 月 29 日 上午 2:22 
2. Allow villages to have and maintain garrisons.
And how do we suppose to raid villages in the beggining?
Be proffesional raper fighter
Alex0000 2017 年 1 月 29 日 下午 8:24 
Allowing villages to have a garrison would make raiding more challenging but also more rewarding from a game play point of view, also due to the expense garrisons size could be linked to how developed the village is.
CHIPOTLE 2017 年 1 月 30 日 上午 7:36 
引用自 Alex0000
Allowing villages to have a garrison would make raiding more challenging but also more rewarding from a game play point of view, also due to the expense garrisons size could be linked to how developed the village is.
There is caravans for expensive loot and more challenge.
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