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Converting a kingdom means you have to build temples to convert to the population. A religious unity of 81% means that 81% of the folks has your religion. Only then you can make it the official religion of the state. Religious troubles certainly mark the era, however I haven't found time yet to perform a well-thought implementation of such things.
As Atheist, you can only convert towns to the kingdom's religion (from faction leader).
You can remove power from the clergy by giving the other classes bonuses. However, this can be tricky indeed. Besides, you may be atheist, but the folks will never convert to atheism. Simply, because you're in the Middle Ages. It is similar to the native dev's approach to make female players not become powerful so quickly.
when you're converting a town , is it the kingdoms religion, or the towns religion that needs to be 81%?